docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Memory allocators

    Use different memory allocators to manage memory in your application. You can use allocators in the Collections namespace, plus specific Entities built-in allocators.

    Topic Description
    Memory allocators overview Manage and allocate memory in your application.
    Prebuilt custom allocators overview Assign memory with specific Entities allocators.
    World update allocators Manage memory in different worlds.
    Entity command buffer allocators Manage memory for entity command buffers.
    System group allocators Manage memory for different system groups.

    Additional resources

    • Memory in Unity
    • Collections package
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)