Entity Inspector reference
When you select an Entity, the Inspector displays its information in two tabs:
- Components: Displays all the Components on an Entity, similar to displaying the MonoBehaviours on a GameObject.
- Relationships: Displays all the Systems that touch the selected Entity. This tab displays information only if the Entity has one or more Components that satisfy a system query.
Entity Inspector - Components tab (Left), Relationships tab (Right)
Components tab
The fields in the Components tab have two states:
- In Edit mode, they're read-only.
- In Play mode, you can edit them for debugging purposes. When you exit Play mode, the GameObject conversion process overrides any changes you made.
Relationships tab
The Relationships tab displays the System queries that match the selected Entity. This view also displays the System’s access rights to the Components (Read or Read & Write).
Click on the icon to the right of a System or Component name (), to change the selection to that System or Component. Unity also opens the respective System Inspector or Component Inspector where possible.
To see a list of all the Entities that match a query, click on the icon () next to a query. Unity opens the Query window.