System Inspector reference
When you select a System in the Editor, the Inspector displays its information in two tabs:
- Queries: Displays the queries that the selected System runs, and the list of Components related to that query.
- Relationships: Displays the Entities that the System matches, plus any scheduling constraints that the System has.
Systems Inspector - Queries (Left), Relationships (Right)
Queries tab
The Queries tab displays the queries that the selected System runs, plus their Components. This view also displays the System’s access rights to the Components (Read or Read & Write). Click on the icon to the right of a Component name (), to change the selection to that Component. Unity also opens the Component Inspector where possible.
Relationships tab
The Relationships tab has two sections:
- Entities: Lists the Entities that the System matches, ordered by query. If there are a lot of Entities to display, a Show All button is available. When you select Show All, Unity displays a list of the matching Entities in a Query window.
- Scheduling Constraints: Lists Systems that are affected by any C# attributes that you’ve added to constrain the System. The selected System updates before the Systems in the Before grouping, and after the Systems listed in the After grouping