• MaterialOverride
    • MaterialOverrideAsset
    • MaterialOverrideAsset.OverrideData
    • MaterialOverrideAssetEditor
    • MaterialOverrideEditor
  • Unity.Entities.Graphics
    • RenderFilterSettings
  • Unity.Rendering
    • BlendProbeTag
    • ChunkWorldRenderBounds
    • CustomProbeTag
    • DeformationsInPresentation
    • DepthSorted_Tag
    • DisableRendering
    • EntitiesGraphicsBatchPartition
    • EntitiesGraphicsChunkInfo
    • EntitiesGraphicsPerThreadStats
    • EntitiesGraphicsStats
    • EntitiesGraphicsStatsDrawer
    • EntitiesGraphicsSystem
    • FrozenRenderSceneTag
    • FrustumPlanes
    • FrustumPlanes.IntersectResult
    • FrustumPlanes.PlanePacket4
    • HeapAllocator
    • HeapBlock
    • HybridLightBakingDataSystem
    • LODGroupExtensions
    • LODGroupExtensions.LODParams
    • LightBakingOutputData
    • LightMaps
    • MaterialColor
    • MaterialMeshIndex
    • MaterialMeshInfo
    • MaterialPropertyAttribute
    • MeshLODComponent
    • MeshLODGroupComponent
    • OverrideLightProbeAnchorBaker
    • OverrideLightProbeAnchorComponent
    • PerInstanceCullingTag
    • RenderBounds
    • RenderMeshArray
    • RenderMeshDescription
    • RenderMeshUnmanaged
    • RenderMeshUtility
    • SparseUploader
    • SparseUploaderStats
    • StructuralChangePresentationSystemGroup
    • ThreadedSparseUploader
    • ThreadedSparseUploader.MatrixType
    • UpdateHybridChunksStructure
    • UpdatePresentationSystemGroup
    • WorldRenderBounds
    • WorldToLocal_Tag
  • Unity.Rendering.Authoring
    • MaterialColor
    • MaterialColorBaker