Method PatchEntities
PatchEntities(EntityPatchInfo*, int, BufferEntityPatchInfo*, int, byte*, int, ref NativeArray<EntityRemapInfo>)
Applies a set of entity patches.
Declaration
public static void PatchEntities(EntityRemapUtility.EntityPatchInfo* scalarPatches, int scalarPatchCount, EntityRemapUtility.BufferEntityPatchInfo* bufferPatches, int bufferPatchCount, byte* chunkBuffer, int entityCount, ref NativeArray<EntityRemapUtility.EntityRemapInfo> remapping)Parameters
| Type | Name | Description | 
|---|---|---|
| EntityPatchInfo* | scalarPatches | The scalar patches to apply. | 
| int | scalarPatchCount | The number of scalar patches. | 
| BufferEntityPatchInfo* | bufferPatches | The buffer patches to apply. | 
| int | bufferPatchCount | The number of buffer patches. | 
| byte* | chunkBuffer | The chunk buffer, where the patches are applied. | 
| int | entityCount | The number of entities in the chunk. | 
| NativeArray<EntityRemapUtility.EntityRemapInfo> | remapping | The remapping array. |