Class Pointer
A device that can point at and click on things.
Inherited Members
Namespace: UnityEngine.InputNew
Assembly: solution.dll
Syntax
public class Pointer : InputDevice
Constructors
Name | Description |
---|---|
Pointer() | |
Pointer(string, List<InputControlData>) |
Properties
Name | Description |
---|---|
current | |
cursor | |
position | |
pressure |
Methods
Name | Description |
---|---|
ProcessEventIntoState(InputEvent, InputState) |