Class InputDevice
Inherited Members
Namespace: UnityEngine.InputNew
Assembly: solution.dll
Syntax
public abstract class InputDevice : InputControlProvider
Constructors
Name | Description |
---|---|
InputDevice() | |
InputDevice(string, List<InputControlData>) |
Properties
Name | Description |
---|---|
assignment | |
connected | |
deviceIndex | |
deviceName | |
profile | |
tagIndex |
Methods
Name | Description |
---|---|
ProcessEvent(InputEvent) | |
ProcessEventIntoState(InputEvent, InputState) | |
RemapEvent(InputEvent) | |
ToString() | Returns a string that represents the current object. |