Class InputDevice
Inherited Members
Namespace: UnityEngine.InputNew
Assembly: solution.dll
Syntax
public abstract class InputDevice : InputControlProvider
Constructors
| Name | Description |
|---|---|
| InputDevice() | |
| InputDevice(string, List<InputControlData>) |
Properties
| Name | Description |
|---|---|
| assignment | |
| connected | |
| deviceIndex | |
| deviceName | |
| profile | |
| tagIndex |
Methods
| Name | Description |
|---|---|
| ProcessEvent(InputEvent) | |
| ProcessEventIntoState(InputEvent, InputState) | |
| RemapEvent(InputEvent) | |
| ToString() | Returns a string that represents the current object. |