Class DeviceAssignmentsWindow
Inherited Members
EditorWindow.ShowTab()
EditorWindow.GetWindow<T>()
EditorWindow.HasOpenInstances<T>()
EditorWindow.FocusWindowIfItsOpen<T>()
EditorWindow.GetWindowWithRect<T>(Rect)
EditorWindow.depthBufferBits
EditorWindow.antiAlias
Namespace: UnityEngine.InputNew
Assembly: solution.dll
Syntax
public class DeviceAssignmentsWindow : EditorWindow