Class HapticPulse
Serialized data to describe a haptic pulse
Inherited Members
Namespace: Unity.EditorXR.Core
Assembly: solution.dll
Syntax
[CreateAssetMenu(menuName = "EditorXR/Haptic Pulse", fileName = "NewHapticPulse.asset")]
public class HapticPulse : ScriptableObject
Properties
| Name | Description |
|---|---|
| duration | The duration of the pulse |
| fadeIn | Whether to fade in this pulse |
| fadeOut | Whether to fade out this pulse |
| intensity | The intensity of the pulse |