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    Class ColorSwatch

    A visual element that displays a color or gradient with customizable appearance.

    Inheritance
    object
    CallbackEventHandler
    Focusable
    VisualElement
    BaseVisualElement
    ColorSwatch
    Implements
    IEventHandler
    IResolvedStyle
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IContextOverrideElement
    IAdditionalDataHolder
    INotifyValueChanged<Gradient>
    ISizeableElement
    Inherited Members
    BaseVisualElement.contextPrefix
    BaseVisualElement.scaleOverride
    BaseVisualElement.themeOverride
    BaseVisualElement.langOverride
    BaseVisualElement.layoutDirectionOverride
    BaseVisualElement.preferredTooltipPlacementOverride
    BaseVisualElement.tooltipDelayMsOverride
    BaseVisualElement.GetLayoutDirectionUssClassName(Dir)
    VisualElement.disabledUssClassName
    VisualElement.SetActivePseudoState(bool)
    VisualElement.SetCheckedPseudoState(bool)
    VisualElement.Focus()
    VisualElement.SendEvent(EventBase)
    VisualElement.SetEnabledFromHierarchy(bool)
    VisualElement.SetEnabled(bool)
    VisualElement.MarkDirtyRepaint()
    VisualElement.IsMarkedForRepaint()
    VisualElement.ContainsPoint(Vector2)
    VisualElement.Overlaps(Rect)
    VisualElement.DoMeasure(float, VisualElement.MeasureMode, float, VisualElement.MeasureMode)
    VisualElement.ToString()
    VisualElement.GetClasses()
    VisualElement.ClearClassList()
    VisualElement.AddToClassList(string)
    VisualElement.RemoveFromClassList(string)
    VisualElement.ToggleInClassList(string)
    VisualElement.EnableInClassList(string, bool)
    VisualElement.ClassListContains(string)
    VisualElement.FindAncestorUserData()
    VisualElement.SetBinding(BindingId, Binding)
    VisualElement.GetBinding(BindingId)
    VisualElement.TryGetBinding(BindingId, out Binding)
    VisualElement.GetBindingInfos()
    VisualElement.GetBindingInfos(List<BindingInfo>)
    VisualElement.HasBinding(BindingId)
    VisualElement.ClearBinding(BindingId)
    VisualElement.ClearBindings()
    VisualElement.GetHierarchicalDataSourceContext()
    VisualElement.GetDataSourceContext(BindingId)
    VisualElement.TryGetDataSourceContext(BindingId, out DataSourceContext)
    VisualElement.TryGetLastBindingToUIResult(in BindingId, out BindingResult)
    VisualElement.TryGetLastBindingToSourceResult(in BindingId, out BindingResult)
    VisualElement.Add(VisualElement)
    VisualElement.Insert(int, VisualElement)
    VisualElement.Remove(VisualElement)
    VisualElement.RemoveAt(int)
    VisualElement.Clear()
    VisualElement.ElementAt(int)
    VisualElement.IndexOf(VisualElement)
    VisualElement.Children()
    VisualElement.Sort(Comparison<VisualElement>)
    VisualElement.BringToFront()
    VisualElement.SendToBack()
    VisualElement.PlaceBehind(VisualElement)
    VisualElement.PlaceInFront(VisualElement)
    VisualElement.RemoveFromHierarchy()
    VisualElement.GetFirstOfType<T>()
    VisualElement.GetFirstAncestorOfType<T>()
    VisualElement.Contains(VisualElement)
    VisualElement.FindCommonAncestor(VisualElement)
    VisualElement.viewDataKey
    VisualElement.userData
    VisualElement.canGrabFocus
    VisualElement.focusController
    VisualElement.disablePlayModeTint
    VisualElement.usageHints
    VisualElement.transform
    VisualElement.scaledPixelsPerPoint
    VisualElement.layout
    VisualElement.contentRect
    VisualElement.paddingRect
    VisualElement.worldBound
    VisualElement.localBound
    VisualElement.worldTransform
    VisualElement.hasActivePseudoState
    VisualElement.hasInactivePseudoState
    VisualElement.hasHoverPseudoState
    VisualElement.hasCheckedPseudoState
    VisualElement.hasEnabledPseudoState
    VisualElement.hasDisabledPseudoState
    VisualElement.hasFocusPseudoState
    VisualElement.hasRootPseudoState
    VisualElement.pickingMode
    VisualElement.name
    VisualElement.enabledInHierarchy
    VisualElement.enabledSelf
    VisualElement.languageDirection
    VisualElement.visible
    VisualElement.generateVisualContent
    VisualElement.dataSource
    VisualElement.dataSourcePath
    VisualElement.dataSourceType
    VisualElement.experimental
    VisualElement.hierarchy
    VisualElement.cacheAsBitmap
    VisualElement.parent
    VisualElement.panel
    VisualElement.contentContainer
    VisualElement.visualTreeAssetSource
    VisualElement.this[int]
    VisualElement.childCount
    VisualElement.schedule
    VisualElement.style
    VisualElement.resolvedStyle
    VisualElement.customStyle
    VisualElement.styleSheets
    VisualElement.tooltip
    Focusable.Blur()
    Focusable.focusable
    Focusable.tabIndex
    Focusable.delegatesFocus
    CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.RegisterCallbackOnce<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    CallbackEventHandler.RegisterCallbackOnce<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, CallbackOptions)
    CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, CallbackOptions)
    CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, CallbackOptions)
    CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, CallbackOptions)
    CallbackEventHandler.UnregisterAllRemovableCallbacks()
    CallbackEventHandler.HasTrickleDownHandlers()
    CallbackEventHandler.HasBubbleUpHandlers()
    CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
    CallbackEventHandler.HandleEventBubbleUp(EventBase)
    CallbackEventHandler.HandleEventTrickleDown(EventBase)
    CallbackEventHandler.ExecuteDefaultAction(EventBase)
    CallbackEventHandler.NotifyPropertyChanged(in BindingId)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.AppUI.UI
    Assembly: Unity.AppUI.dll
    Syntax
    [UxmlElement]
    public class ColorSwatch : BaseVisualElement, IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IContextOverrideElement, IAdditionalDataHolder, INotifyValueChanged<Gradient>, ISizeableElement
    Remarks

    The ColorSwatch component is a versatile visual element designed to display colors and gradients in your UI. It supports both single colors and complex gradients, making it ideal for color pickers, palettes, and visual indicators.

    The component features a transparent checkerboard background to better visualize colors with alpha values, and supports various sizes and shapes to fit different design requirements.

    For the best visual experience, ensure the ColorSwatch has adequate space to render properly, as it automatically adjusts its internal render texture based on the available space and device's scale factor.

    Examples

    Basic Usage Example — Creating a basic color swatch with UXML.

    <ColorSwatch size="M" round="true" orientation="Horizontal" value="Fixed:[0,#FF0000];[1,#0000FF]+[0,1];[1,1]" />

    Create a color swatch programmatically — Creating a color swatch with gradient in code.

    var swatch = new ColorSwatch();
    swatch.size = Size.M;
    swatch.round = true;
    

    var gradient = new Gradient(); gradient.mode = GradientMode.Fixed; gradient.SetKeys( new[] { new GradientColorKey(Color.red, 0), new GradientColorKey(Color.blue, 0.5f), new GradientColorKey(Color.green, 1) }, new[] { new GradientAlphaKey(1, 0), new GradientAlphaKey(1, 1) } );

    swatch.value = gradient;

    Color Palette Example — Creating a simple color palette with multiple swatches.

    var container = new VisualElement();
    container.style.flexDirection = FlexDirection.Row;
    container.style.flexWrap = Wrap.Wrap;
    

    var colors = new[] { Color.red, Color.green, Color.blue, Color.yellow };

    foreach (var color in colors) { var swatch = new ColorSwatch(); swatch.size = Size.S; swatch.round = true; swatch.color = color; swatch.style.margin = 5; container.Add(swatch); }

    Constructors

    ColorSwatch()

    Default Constructor.

    Declaration
    public ColorSwatch()

    Fields

    imageUssClassName

    The ColorSwatch image styling class.

    Declaration
    public const string imageUssClassName = "appui-colorswatch__image"
    Field Value
    Type Description
    string

    roundUssClassName

    The ColorSwatch round styling class.

    Declaration
    public const string roundUssClassName = "appui-colorswatch--round"
    Field Value
    Type Description
    string

    sizeUssClassName

    The ColorSwatch size styling class.

    Declaration
    public const string sizeUssClassName = "appui-colorswatch--size-"
    Field Value
    Type Description
    string

    ussClassName

    The ColorSwatch main styling class.

    Declaration
    public const string ussClassName = "appui-colorswatch"
    Field Value
    Type Description
    string

    variantUssClassName

    The ColorSwatch variant styling class.

    Declaration
    public const string variantUssClassName = "appui-colorswatch--"
    Field Value
    Type Description
    string

    Properties

    color

    The single color of the ColorSwatch. Setting this property will overwrite the current gradient value to contain only the given single color value. The property's getter always return the first item of the gradient.

    Declaration
    [CreateProperty]
    public Color color { get; set; }
    Property Value
    Type Description
    Color

    orientation

    The orientation of the ColorSwatch.

    Declaration
    [CreateProperty]
    [UxmlAttribute]
    public Direction orientation { get; set; }
    Property Value
    Type Description
    Direction

    round

    Round variant of the ColorSwatch.

    Declaration
    [CreateProperty]
    [UxmlAttribute]
    public bool round { get; set; }
    Property Value
    Type Description
    bool

    size

    The size of the ColorSwatch element.

    Declaration
    [CreateProperty]
    [UxmlAttribute]
    public Size size { get; set; }
    Property Value
    Type Description
    Size

    value

    The color entry list.

    Declaration
    [CreateProperty]
    [UxmlAttribute]
    public Gradient value { get; set; }
    Property Value
    Type Description
    Gradient

    Methods

    GetOrientationUssClassName(Direction)

    Declaration
    public static string GetOrientationUssClassName(Direction enumValue)
    Parameters
    Type Name Description
    Direction enumValue
    Returns
    Type Description
    string

    GetSizeUssClassName(Size)

    Declaration
    public static string GetSizeUssClassName(Size enumValue)
    Parameters
    Type Name Description
    Size enumValue
    Returns
    Type Description
    string

    Refresh()

    Force the refresh of the visual element.

    Declaration
    public void Refresh()

    SetValueWithoutNotify(Gradient)

    Set the color entry list value, without being notified of any changes.

    Declaration
    public void SetValueWithoutNotify(Gradient newValue)
    Parameters
    Type Name Description
    Gradient newValue

    The new color entry list.

    Implements

    IEventHandler
    IResolvedStyle
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IContextOverrideElement
    IAdditionalDataHolder
    INotifyValueChanged<T>
    ISizeableElement

    Extension Methods

    VisualElementExtensions.FindNavController(VisualElement)
    RegisterUpdateCallbackExtensions.RegisterUpdateCallback(VisualElement, EventCallback<UpdateEvent>)
    RegisterUpdateCallbackExtensions.UnregisterUpdateCallback(VisualElement, EventCallback<UpdateEvent>)
    VisualElementExtensions.EnableDynamicTransform(VisualElement, bool)
    VisualElementExtensions.EnablePicking(VisualElement, bool)
    VisualElementExtensions.GetChildren<T>(VisualElement, bool)
    VisualElementExtensions.GetContextProvider<T>(VisualElement)
    VisualElementExtensions.GetContextProvider<T>(VisualElement, string)
    VisualElementExtensions.GetContext<T>(VisualElement)
    VisualElementExtensions.GetContext<T>(VisualElement, string)
    VisualElementExtensions.GetExclusiveRootElement(VisualElement)
    VisualElementExtensions.GetLastAncestorOfType<T>(VisualElement)
    VisualElementExtensions.GetPreferredTooltipPlacement(VisualElement)
    VisualElementExtensions.GetSelfContext<T>(VisualElement)
    VisualElementExtensions.GetSelfContext<T>(VisualElement, string)
    VisualElementExtensions.GetTooltipContent(VisualElement)
    VisualElementExtensions.GetTooltipTemplate(VisualElement)
    VisualElementExtensions.HasAncestorOfType<T>(VisualElement, bool)
    VisualElementExtensions.HasAncestorsOfType<T>(VisualElement)
    VisualElementExtensions.IsContextProvider<T>(VisualElement)
    VisualElementExtensions.IsContextProvider<T>(VisualElement, string)
    VisualElementExtensions.IsInvisible(VisualElement)
    VisualElementExtensions.IsOnScreen(VisualElement)
    VisualElementExtensions.ProvideContext<T>(VisualElement, string, T)
    VisualElementExtensions.ProvideContext<T>(VisualElement, T)
    VisualElementExtensions.RegisterContextChangedCallback<T>(VisualElement, string, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.RegisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.SetPreferredTooltipPlacement(VisualElement, OptionalEnum<PopoverPlacement>)
    VisualElementExtensions.SetTooltipContent(VisualElement, VisualElementExtensions.TooltipContentCallback)
    VisualElementExtensions.SetTooltipTemplate(VisualElement, VisualElement)
    VisualElementExtensions.UnregisterContextChangedCallback<T>(VisualElement, string, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.UnregisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
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