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    Class Chip

    A compact element that represents an input, attribute, or action.

    Inheritance
    object
    CallbackEventHandler
    Focusable
    VisualElement
    BaseVisualElement
    Chip
    Implements
    IEventHandler
    IResolvedStyle
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IContextOverrideElement
    IAdditionalDataHolder
    IPressable
    Inherited Members
    BaseVisualElement.contextPrefix
    BaseVisualElement.scaleOverride
    BaseVisualElement.themeOverride
    BaseVisualElement.langOverride
    BaseVisualElement.layoutDirectionOverride
    BaseVisualElement.preferredTooltipPlacementOverride
    BaseVisualElement.tooltipDelayMsOverride
    BaseVisualElement.GetLayoutDirectionUssClassName(Dir)
    VisualElement.disabledUssClassName
    VisualElement.SetActivePseudoState(bool)
    VisualElement.SetCheckedPseudoState(bool)
    VisualElement.Focus()
    VisualElement.SendEvent(EventBase)
    VisualElement.SetEnabledFromHierarchy(bool)
    VisualElement.SetEnabled(bool)
    VisualElement.MarkDirtyRepaint()
    VisualElement.IsMarkedForRepaint()
    VisualElement.ContainsPoint(Vector2)
    VisualElement.Overlaps(Rect)
    VisualElement.DoMeasure(float, VisualElement.MeasureMode, float, VisualElement.MeasureMode)
    VisualElement.ToString()
    VisualElement.GetClasses()
    VisualElement.ClearClassList()
    VisualElement.AddToClassList(string)
    VisualElement.RemoveFromClassList(string)
    VisualElement.ToggleInClassList(string)
    VisualElement.EnableInClassList(string, bool)
    VisualElement.ClassListContains(string)
    VisualElement.FindAncestorUserData()
    VisualElement.SetBinding(BindingId, Binding)
    VisualElement.GetBinding(BindingId)
    VisualElement.TryGetBinding(BindingId, out Binding)
    VisualElement.GetBindingInfos()
    VisualElement.GetBindingInfos(List<BindingInfo>)
    VisualElement.HasBinding(BindingId)
    VisualElement.ClearBinding(BindingId)
    VisualElement.ClearBindings()
    VisualElement.GetHierarchicalDataSourceContext()
    VisualElement.GetDataSourceContext(BindingId)
    VisualElement.TryGetDataSourceContext(BindingId, out DataSourceContext)
    VisualElement.TryGetLastBindingToUIResult(in BindingId, out BindingResult)
    VisualElement.TryGetLastBindingToSourceResult(in BindingId, out BindingResult)
    VisualElement.Add(VisualElement)
    VisualElement.Insert(int, VisualElement)
    VisualElement.Remove(VisualElement)
    VisualElement.RemoveAt(int)
    VisualElement.Clear()
    VisualElement.ElementAt(int)
    VisualElement.IndexOf(VisualElement)
    VisualElement.Children()
    VisualElement.Sort(Comparison<VisualElement>)
    VisualElement.BringToFront()
    VisualElement.SendToBack()
    VisualElement.PlaceBehind(VisualElement)
    VisualElement.PlaceInFront(VisualElement)
    VisualElement.RemoveFromHierarchy()
    VisualElement.GetFirstOfType<T>()
    VisualElement.GetFirstAncestorOfType<T>()
    VisualElement.Contains(VisualElement)
    VisualElement.FindCommonAncestor(VisualElement)
    VisualElement.viewDataKey
    VisualElement.userData
    VisualElement.canGrabFocus
    VisualElement.focusController
    VisualElement.disablePlayModeTint
    VisualElement.usageHints
    VisualElement.transform
    VisualElement.scaledPixelsPerPoint
    VisualElement.layout
    VisualElement.contentRect
    VisualElement.paddingRect
    VisualElement.worldBound
    VisualElement.localBound
    VisualElement.worldTransform
    VisualElement.hasActivePseudoState
    VisualElement.hasInactivePseudoState
    VisualElement.hasHoverPseudoState
    VisualElement.hasCheckedPseudoState
    VisualElement.hasEnabledPseudoState
    VisualElement.hasDisabledPseudoState
    VisualElement.hasFocusPseudoState
    VisualElement.hasRootPseudoState
    VisualElement.pickingMode
    VisualElement.name
    VisualElement.enabledInHierarchy
    VisualElement.enabledSelf
    VisualElement.languageDirection
    VisualElement.visible
    VisualElement.generateVisualContent
    VisualElement.dataSource
    VisualElement.dataSourcePath
    VisualElement.dataSourceType
    VisualElement.experimental
    VisualElement.hierarchy
    VisualElement.cacheAsBitmap
    VisualElement.parent
    VisualElement.panel
    VisualElement.visualTreeAssetSource
    VisualElement.this[int]
    VisualElement.childCount
    VisualElement.schedule
    VisualElement.style
    VisualElement.resolvedStyle
    VisualElement.customStyle
    VisualElement.styleSheets
    VisualElement.tooltip
    Focusable.Blur()
    Focusable.focusable
    Focusable.tabIndex
    Focusable.delegatesFocus
    CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.RegisterCallbackOnce<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    CallbackEventHandler.RegisterCallbackOnce<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, CallbackOptions)
    CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, CallbackOptions)
    CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, CallbackOptions)
    CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, CallbackOptions)
    CallbackEventHandler.UnregisterAllRemovableCallbacks()
    CallbackEventHandler.HasTrickleDownHandlers()
    CallbackEventHandler.HasBubbleUpHandlers()
    CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
    CallbackEventHandler.HandleEventBubbleUp(EventBase)
    CallbackEventHandler.HandleEventTrickleDown(EventBase)
    CallbackEventHandler.ExecuteDefaultAction(EventBase)
    CallbackEventHandler.NotifyPropertyChanged(in BindingId)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.AppUI.UI
    Assembly: Unity.AppUI.dll
    Syntax
    [UxmlElement]
    public class Chip : BaseVisualElement, IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IContextOverrideElement, IAdditionalDataHolder, IPressable
    Remarks

    Chips are compact elements that represent an input, attribute, or action. They allow users to enter information, make selections, filter content, or trigger actions.

    Chips can be used for various purposes including:

    • Filtering content or search results
    • Entering data or tags
    • Making selections from a set of options
    • Triggering actions

    Tip: The Chip component supports two visual variants (Filled and Outlined), can include an ornament (like an icon or avatar), and optionally provides delete functionality.

    Examples

    Basic Usage — Creating a simple chip with just a label.

    <Chip label="Basic Chip" />

    Interactive Chip with Events — Creating an interactive chip with click and delete events.

    var chip = new Chip { label = "Click Me" };
    chip.clicked += () => Debug.Log("Chip clicked!");
    chip.deleted += () => Debug.Log("Chip deleted!");

    Filter Chips Example — Creating a group of filter chips.

    <Group>
        <Chip variant="Outlined" label="Filter 1" deletable="true" />
        <Chip variant="Outlined" label="Filter 2" deletable="true" />
        <Chip variant="Outlined" label="Filter 3" deletable="true" />
    </Group>

    Chip with Custom Styling — Customizing chip colors using custom properties.

    var chip = new Chip { label = "Custom Style" };
    chip.style.SetCustomProperty("--chip-color", new Color(1, 0, 0, 1));
    chip.style.SetCustomProperty("--chip-background-color", new Color(0, 0, 1, 0.1f));

    Constructors

    Chip()

    Default constructor.

    Declaration
    public Chip()

    Fields

    clickableUssClassName

    The Chip Clickable variant styling class.

    Declaration
    public const string clickableUssClassName = "appui-chip--clickable"
    Field Value
    Type Description
    string

    deletableUssClassName

    The Chip Deletable variant styling class.

    Declaration
    public const string deletableUssClassName = "appui-chip--deletable"
    Field Value
    Type Description
    string

    deleteButtonUssClassName

    The Chip delete Button styling class.

    Declaration
    public const string deleteButtonUssClassName = "appui-chip__delete-button"
    Field Value
    Type Description
    string

    deleteIconUssClassName

    The Chip delete Icon styling class.

    Declaration
    public const string deleteIconUssClassName = "appui-chip__delete-icon"
    Field Value
    Type Description
    string

    labelUssClassName

    The Chip label styling class.

    Declaration
    public const string labelUssClassName = "appui-chip__label"
    Field Value
    Type Description
    string

    ornamentContainerUssClassName

    The Chip ornament container styling class.

    Declaration
    public const string ornamentContainerUssClassName = "appui-chip__ornament-container"
    Field Value
    Type Description
    string

    ussClassName

    The Chip main styling class.

    Declaration
    public const string ussClassName = "appui-chip"
    Field Value
    Type Description
    string

    variantUssClassName

    The Chip variant styling class.

    Declaration
    public const string variantUssClassName = "appui-chip--"
    Field Value
    Type Description
    string

    withOrnamentUssClassName

    The Chip with ornament variant styling class.

    Declaration
    public const string withOrnamentUssClassName = "appui-chip--with-ornament"
    Field Value
    Type Description
    string

    Properties

    clickable

    Clickable Manipulator for this Chip.

    Declaration
    [CreateProperty]
    public Pressable clickable { get; set; }
    Property Value
    Type Description
    Pressable

    contentContainer

    The content container of the Chip. This is the ornament container.

    Declaration
    public override VisualElement contentContainer { get; }
    Property Value
    Type Description
    VisualElement
    Overrides
    VisualElement.contentContainer

    deletable

    Set the Chip as deletable.

    Declaration
    [CreateProperty]
    [UxmlAttribute]
    public bool deletable { get; set; }
    Property Value
    Type Description
    bool

    delete

    Deletion Manipulator for this Chip.

    Declaration
    [CreateProperty]
    public Pressable delete { get; set; }
    Property Value
    Type Description
    Pressable

    deleteIcon

    The icon name for the delete button.

    Declaration
    [CreateProperty]
    [UxmlAttribute]
    public string deleteIcon { get; set; }
    Property Value
    Type Description
    string

    label

    The Chip label.

    Declaration
    [CreateProperty]
    [UxmlAttribute]
    public string label { get; set; }
    Property Value
    Type Description
    string

    ornament

    The Chip ornament.

    Declaration
    [CreateProperty]
    public VisualElement ornament { get; set; }
    Property Value
    Type Description
    VisualElement

    variant

    The Chip variant.

    Declaration
    [CreateProperty]
    [UxmlAttribute]
    public Chip.Variant variant { get; set; }
    Property Value
    Type Description
    Chip.Variant

    Methods

    GetVariantUssClassName(Variant)

    Declaration
    public static string GetVariantUssClassName(Chip.Variant enumValue)
    Parameters
    Type Name Description
    Chip.Variant enumValue
    Returns
    Type Description
    string

    Implements

    IEventHandler
    IResolvedStyle
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IContextOverrideElement
    IAdditionalDataHolder
    IPressable

    Extension Methods

    VisualElementExtensions.FindNavController(VisualElement)
    RegisterUpdateCallbackExtensions.RegisterUpdateCallback(VisualElement, EventCallback<UpdateEvent>)
    RegisterUpdateCallbackExtensions.UnregisterUpdateCallback(VisualElement, EventCallback<UpdateEvent>)
    VisualElementExtensions.EnableDynamicTransform(VisualElement, bool)
    VisualElementExtensions.EnablePicking(VisualElement, bool)
    VisualElementExtensions.GetChildren<T>(VisualElement, bool)
    VisualElementExtensions.GetContextProvider<T>(VisualElement)
    VisualElementExtensions.GetContextProvider<T>(VisualElement, string)
    VisualElementExtensions.GetContext<T>(VisualElement)
    VisualElementExtensions.GetContext<T>(VisualElement, string)
    VisualElementExtensions.GetExclusiveRootElement(VisualElement)
    VisualElementExtensions.GetLastAncestorOfType<T>(VisualElement)
    VisualElementExtensions.GetPreferredTooltipPlacement(VisualElement)
    VisualElementExtensions.GetSelfContext<T>(VisualElement)
    VisualElementExtensions.GetSelfContext<T>(VisualElement, string)
    VisualElementExtensions.GetTooltipContent(VisualElement)
    VisualElementExtensions.GetTooltipTemplate(VisualElement)
    VisualElementExtensions.HasAncestorOfType<T>(VisualElement, bool)
    VisualElementExtensions.HasAncestorsOfType<T>(VisualElement)
    VisualElementExtensions.IsContextProvider<T>(VisualElement)
    VisualElementExtensions.IsContextProvider<T>(VisualElement, string)
    VisualElementExtensions.IsInvisible(VisualElement)
    VisualElementExtensions.IsOnScreen(VisualElement)
    VisualElementExtensions.ProvideContext<T>(VisualElement, string, T)
    VisualElementExtensions.ProvideContext<T>(VisualElement, T)
    VisualElementExtensions.RegisterContextChangedCallback<T>(VisualElement, string, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.RegisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.SetPreferredTooltipPlacement(VisualElement, OptionalEnum<PopoverPlacement>)
    VisualElementExtensions.SetTooltipContent(VisualElement, VisualElementExtensions.TooltipContentCallback)
    VisualElementExtensions.SetTooltipTemplate(VisualElement, VisualElement)
    VisualElementExtensions.UnregisterContextChangedCallback<T>(VisualElement, string, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.UnregisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
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