docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class Thread

    Thread UI element. Main container for a threaded conversation.

    Inheritance
    object
    CallbackEventHandler
    Focusable
    VisualElement
    BaseVisualElement
    Thread
    Implements
    IEventHandler
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IResolvedStyle
    IContextOverrideElement
    IAdditionalDataHolder
    Inherited Members
    BaseVisualElement.contextPrefix
    BaseVisualElement.scaleOverride
    BaseVisualElement.themeOverride
    BaseVisualElement.langOverride
    BaseVisualElement.layoutDirectionOverride
    BaseVisualElement.preferredTooltipPlacementOverride
    BaseVisualElement.tooltipDelayMsOverride
    BaseVisualElement.GetLayoutDirectionUssClassName(Dir)
    VisualElement.disabledUssClassName
    VisualElement.ExecuteDefaultAction(EventBase)
    VisualElement.Focus()
    VisualElement.SendEvent(EventBase)
    VisualElement.SetEnabledFromHierarchy(bool)
    VisualElement.SetEnabled(bool)
    VisualElement.MarkDirtyRepaint()
    VisualElement.ContainsPoint(Vector2)
    VisualElement.Overlaps(Rect)
    VisualElement.DoMeasure(float, VisualElement.MeasureMode, float, VisualElement.MeasureMode)
    VisualElement.ToString()
    VisualElement.GetClasses()
    VisualElement.ClearClassList()
    VisualElement.AddToClassList(string)
    VisualElement.RemoveFromClassList(string)
    VisualElement.ToggleInClassList(string)
    VisualElement.EnableInClassList(string, bool)
    VisualElement.ClassListContains(string)
    VisualElement.FindAncestorUserData()
    VisualElement.Add(VisualElement)
    VisualElement.Insert(int, VisualElement)
    VisualElement.Remove(VisualElement)
    VisualElement.RemoveAt(int)
    VisualElement.Clear()
    VisualElement.ElementAt(int)
    VisualElement.IndexOf(VisualElement)
    VisualElement.Children()
    VisualElement.Sort(Comparison<VisualElement>)
    VisualElement.BringToFront()
    VisualElement.SendToBack()
    VisualElement.PlaceBehind(VisualElement)
    VisualElement.PlaceInFront(VisualElement)
    VisualElement.RemoveFromHierarchy()
    VisualElement.GetFirstOfType<T>()
    VisualElement.GetFirstAncestorOfType<T>()
    VisualElement.Contains(VisualElement)
    VisualElement.FindCommonAncestor(VisualElement)
    VisualElement.viewDataKey
    VisualElement.userData
    VisualElement.canGrabFocus
    VisualElement.focusController
    VisualElement.usageHints
    VisualElement.transform
    VisualElement.layout
    VisualElement.contentRect
    VisualElement.paddingRect
    VisualElement.worldBound
    VisualElement.localBound
    VisualElement.worldTransform
    VisualElement.pickingMode
    VisualElement.name
    VisualElement.enabledInHierarchy
    VisualElement.enabledSelf
    VisualElement.visible
    VisualElement.generateVisualContent
    VisualElement.experimental
    VisualElement.hierarchy
    VisualElement.cacheAsBitmap
    VisualElement.parent
    VisualElement.panel
    VisualElement.visualTreeAssetSource
    VisualElement.this[int]
    VisualElement.childCount
    VisualElement.schedule
    VisualElement.style
    VisualElement.customStyle
    VisualElement.styleSheets
    VisualElement.tooltip
    VisualElement.resolvedStyle
    Focusable.Blur()
    Focusable.focusable
    Focusable.tabIndex
    Focusable.delegatesFocus
    CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
    CallbackEventHandler.HandleEvent(EventBase)
    CallbackEventHandler.HasTrickleDownHandlers()
    CallbackEventHandler.HasBubbleUpHandlers()
    CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.AppUI.UI
    Assembly: Unity.AppUI.dll
    Syntax
    public class Thread : BaseVisualElement, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, IContextOverrideElement, IAdditionalDataHolder

    Constructors

    Thread()

    Default constructor.

    Declaration
    public Thread()

    Fields

    actionsOpenUssClassName

    The ThreadMessage actions-open modifier styling class.

    Declaration
    public const string actionsOpenUssClassName = "appui-thread--actions-open"
    Field Value
    Type Description
    string

    actionsUssClassName

    The Thread actions button styling class.

    Declaration
    public const string actionsUssClassName = "appui-thread__actions"
    Field Value
    Type Description
    string

    flexSpacerUssClassName

    The Thread flex spacer styling class, applied to the spacer element between participants and resolve button in the header to push the resolve button to the right.

    Declaration
    public const string flexSpacerUssClassName = "appui-thread__flex-spacer"
    Field Value
    Type Description
    string

    headerUssClassName

    The Thread header styling class.

    Declaration
    public const string headerUssClassName = "appui-thread__header"
    Field Value
    Type Description
    string

    participantsUssClassName

    The Thread participants styling class.

    Declaration
    public const string participantsUssClassName = "appui-thread__participants"
    Field Value
    Type Description
    string

    repliesUssClassName

    The Thread replies container styling class.

    Declaration
    public const string repliesUssClassName = "appui-thread__replies"
    Field Value
    Type Description
    string

    resolveBtnUssClassName

    The Thread resolve button styling class.

    Declaration
    public const string resolveBtnUssClassName = "appui-thread__resolve-btn"
    Field Value
    Type Description
    string

    resolvedUssClassName

    The Thread resolved modifier styling class.

    Declaration
    public const string resolvedUssClassName = "appui-thread--resolved"
    Field Value
    Type Description
    string

    ussClassName

    The Thread main styling class.

    Declaration
    public const string ussClassName = "appui-thread"
    Field Value
    Type Description
    string

    withRepliesUssClassName

    The Thread with replies modifier styling class, applied when there is at least 1 reply to show on the collapse button label.

    Declaration
    public const string withRepliesUssClassName = "appui-thread--with-replies"
    Field Value
    Type Description
    string

    Properties

    bindParticipant

    The bind callback for participant avatars.

    Declaration
    public Action<Avatar, int> bindParticipant { get; set; }
    Property Value
    Type Description
    Action<Avatar, int>

    contentContainer

    The content container of the Thread does not exist as replies are added directly to the repliesListView.

    Declaration
    public override VisualElement contentContainer { get; }
    Property Value
    Type Description
    VisualElement
    Overrides
    VisualElement.contentContainer

    enableDislikes

    Whether dislikes are enabled. Propagated via ThreadContext.

    Declaration
    [Tooltip("Whether likes/dislikes are enabled.")]
    public bool enableDislikes { get; set; }
    Property Value
    Type Description
    bool

    enableLikes

    Whether likes are enabled. Propagated via ThreadContext.

    Declaration
    [Tooltip("Whether likes/dislikes are enabled.")]
    public bool enableLikes { get; set; }
    Property Value
    Type Description
    bool

    enableReactions

    Whether reactions are enabled. Propagated via ThreadContext.

    Declaration
    [Tooltip("Whether reactions are enabled.")]
    public bool enableReactions { get; set; }
    Property Value
    Type Description
    bool

    enableResolution

    Whether the resolve button is visible.

    Declaration
    [Tooltip("Whether the resolve button is visible.")]
    public bool enableResolution { get; set; }
    Property Value
    Type Description
    bool

    isResolved

    The resolution state of the thread.

    Declaration
    [Tooltip("The resolution state of the thread.")]
    public bool isResolved { get; set; }
    Property Value
    Type Description
    bool

    makeActionMenuItems

    Callback to populate the action menu when the action button is clicked. When set, the action button is visible; when null, it is hidden.

    Declaration
    public Action<Thread, MenuBuilder> makeActionMenuItems { get; set; }
    Property Value
    Type Description
    Action<Thread, MenuBuilder>

    participants

    The participants data source for the AvatarGroup.

    Declaration
    public IList participants { get; set; }
    Property Value
    Type Description
    IList

    repliesListView

    The replies container where reply messages are added. The API mirrors the subset of ListView previously used here so existing callers continue to compile unchanged.

    Declaration
    public RepliesView repliesListView { get; }
    Property Value
    Type Description
    RepliesView

    replyCount

    The number of replies displayed on the collapse button label.

    Declaration
    [Tooltip("The number of replies displayed on the collapse button.")]
    public int replyCount { get; set; }
    Property Value
    Type Description
    int

    Events

    resolveToggled

    Event invoked when the resolve button is toggled.

    Declaration
    public event Action<bool> resolveToggled
    Event Type
    Type Description
    Action<bool>

    Implements

    IEventHandler
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IResolvedStyle
    IContextOverrideElement
    IAdditionalDataHolder

    Extension Methods

    VisualElementExtensions.FindNavController(VisualElement)
    RegisterUpdateCallbackExtensions.RegisterUpdateCallback(VisualElement, EventCallback<UpdateEvent>)
    RegisterUpdateCallbackExtensions.UnregisterUpdateCallback(VisualElement, EventCallback<UpdateEvent>)
    VisualElementExtensions.EnableDynamicTransform(VisualElement, bool)
    VisualElementExtensions.EnablePicking(VisualElement, bool)
    VisualElementExtensions.GetChildren<T>(VisualElement, bool)
    VisualElementExtensions.GetContextProvider<T>(VisualElement)
    VisualElementExtensions.GetContextProvider<T>(VisualElement, string)
    VisualElementExtensions.GetContext<T>(VisualElement)
    VisualElementExtensions.GetContext<T>(VisualElement, string)
    VisualElementExtensions.GetExclusiveRootElement(VisualElement)
    VisualElementExtensions.GetLastAncestorOfType<T>(VisualElement)
    VisualElementExtensions.GetPreferredTooltipPlacement(VisualElement)
    VisualElementExtensions.GetSelfContext<T>(VisualElement)
    VisualElementExtensions.GetSelfContext<T>(VisualElement, string)
    VisualElementExtensions.GetTooltipContent(VisualElement)
    VisualElementExtensions.GetTooltipTemplate(VisualElement)
    VisualElementExtensions.HasAncestorOfType<T>(VisualElement, bool)
    VisualElementExtensions.HasAncestorsOfType<T>(VisualElement)
    VisualElementExtensions.IsContextProvider<T>(VisualElement)
    VisualElementExtensions.IsContextProvider<T>(VisualElement, string)
    VisualElementExtensions.IsInvisible(VisualElement)
    VisualElementExtensions.IsOnScreen(VisualElement)
    VisualElementExtensions.ProvideContext<T>(VisualElement, string, T)
    VisualElementExtensions.ProvideContext<T>(VisualElement, T)
    VisualElementExtensions.RegisterContextChangedCallback<T>(VisualElement, string, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.RegisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.SetPreferredTooltipPlacement(VisualElement, OptionalEnum<PopoverPlacement>)
    VisualElementExtensions.SetTooltipContent(VisualElement, VisualElementExtensions.TooltipContentCallback)
    VisualElementExtensions.SetTooltipTemplate(VisualElement, VisualElement)
    VisualElementExtensions.UnregisterContextChangedCallback<T>(VisualElement, string, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.UnregisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)