Class SplitViewSplitterCountChangedEvent
Event sent when the number of splitters in a SplitView changes.
Inheritance
SplitViewSplitterCountChangedEvent
Implements
Inherited Members
EventBase<SplitViewSplitterCountChangedEvent>.TypeId()
EventBase<SplitViewSplitterCountChangedEvent>.GetPooled()
EventBase<SplitViewSplitterCountChangedEvent>.Dispose()
EventBase<SplitViewSplitterCountChangedEvent>.eventTypeId
Namespace: Unity.AppUI.UI
Assembly: Unity.AppUI.dll
Syntax
public class SplitViewSplitterCountChangedEvent : EventBase<SplitViewSplitterCountChangedEvent>, IDisposable
Remarks
This event is dispatched after splitters have been created or removed following a change in pane count or the first layout pass. It can be used to defer collapse/expand operations until the splitters are ready.
Constructors
SplitViewSplitterCountChangedEvent()
Default constructor.
Declaration
public SplitViewSplitterCountChangedEvent()
Properties
newCount
The new number of splitters.
Declaration
public int newCount { get; }
Property Value
| Type | Description |
|---|---|
| int |
previousCount
The previous number of splitters.
Declaration
public int previousCount { get; }
Property Value
| Type | Description |
|---|---|
| int |
Methods
Init()
Resets all event members to their initial values.
Declaration
protected override void Init()
Overrides
UnityEngine.UIElements.EventBase<Unity.AppUI.UI.SplitViewSplitterCountChangedEvent>.Init()