Class Toggle
Toggle UI element.
Implements
INotifyValueChanged<bool>
    
  Inherited Members
      VisualElement.ExecuteDefaultAction(EventBase)
    
    
      VisualElement.Focus()
    
    
    
    
    
    
    
      VisualElement.Overlaps(Rect)
    
    
    
      VisualElement.ToString()
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
      VisualElement.GetFirstOfType<T>()
    
    
      VisualElement.GetFirstAncestorOfType<T>()
    
    
    
    
    
    
      VisualElement.canGrabFocus
    
    
      VisualElement.focusController
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
      VisualElement.cacheAsBitmap
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
      CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    
    
      CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    
    
      CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    
    
      CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
    
    
    
    
    
    
    
    
    
    
    
  Namespace: Unity.AppUI.UI
Assembly: Unity.AppUI.dll
Syntax
public class Toggle : BaseVisualElement, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, IContextOverrideElement, IInputElement<bool>, IValidatableElement<bool>, INotifyValueChanged<bool>, IPressableConstructors
Toggle()
Default constructor.
Declaration
public Toggle()Fields
boxUssClassName
The Toggle box styling class.
Declaration
public const string boxUssClassName = "appui-toggle__box"Field Value
| Type | Description | 
|---|---|
| string | 
checkmarkContainerUssClassName
The Toggle checkmark container styling class.
Declaration
public const string checkmarkContainerUssClassName = "appui-toggle__checkmarkcontainer"Field Value
| Type | Description | 
|---|---|
| string | 
checkmarkUssClassName
The Toggle checkmark styling class.
Declaration
public const string checkmarkUssClassName = "appui-toggle__checkmark"Field Value
| Type | Description | 
|---|---|
| string | 
labelUssClassName
The Toggle label styling class.
Declaration
public const string labelUssClassName = "appui-toggle__label"Field Value
| Type | Description | 
|---|---|
| string | 
paddedBoxUssClassName
The Toggle box padded styling class.
Declaration
public const string paddedBoxUssClassName = "appui-toggle__boxpadded"Field Value
| Type | Description | 
|---|---|
| string | 
sizeUssClassName
The Toggle size styling class.
Declaration
public const string sizeUssClassName = "appui-toggle--size-"Field Value
| Type | Description | 
|---|---|
| string | 
ussClassName
The Toggle main styling class.
Declaration
public const string ussClassName = "appui-toggle"Field Value
| Type | Description | 
|---|---|
| string | 
Properties
clickable
Clickable Manipulator for this Toggle.
Declaration
public Pressable clickable { get; set; }Property Value
| Type | Description | 
|---|---|
| Pressable | 
invalid
The invalid state of the Toggle.
Declaration
public bool invalid { get; set; }Property Value
| Type | Description | 
|---|---|
| bool | 
label
The Toggle label.
Declaration
public string label { get; set; }Property Value
| Type | Description | 
|---|---|
| string | 
validateValue
The validation function for the Toggle.
Declaration
public Func<bool, bool> validateValue { get; set; }Property Value
| Type | Description | 
|---|---|
| Func<bool, bool> | 
value
The Toggle value.
Declaration
public bool value { get; set; }Property Value
| Type | Description | 
|---|---|
| bool | 
Methods
SetValueWithoutNotify(bool)
Set the Toggle value without notifying the change.
Declaration
public void SetValueWithoutNotify(bool newValue)Parameters
| Type | Name | Description | 
|---|---|---|
| bool | newValue | The new value. | 
Implements
      UnityEngine.UIElements.INotifyValueChanged<T>