Class PickerItem
An Item from a Picker.
Implements
Inherited Members
VisualElement.ExecuteDefaultAction(EventBase)
VisualElement.Focus()
VisualElement.Overlaps(Rect)
VisualElement.ToString()
VisualElement.GetFirstOfType<T>()
VisualElement.GetFirstAncestorOfType<T>()
VisualElement.canGrabFocus
VisualElement.focusController
VisualElement.cacheAsBitmap
CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
Namespace: Unity.AppUI.UI
Assembly: solution.dll
Syntax
public class PickerItem : BaseVisualElement, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, IContextOverrideElement, IPressable
Constructors
PickerItem()
Default constructor.
Declaration
public PickerItem()
Fields
ussClassName
The main styling class for the PickerItem.
Declaration
public static readonly string ussClassName
Field Value
Type | Description |
---|---|
string |
Properties
clickable
Clickable Manipulator for this MenuItem.
Declaration
public Pressable clickable { get; set; }
Property Value
Type | Description |
---|---|
Pressable |