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    Class FloatField

    Float Field UI element.

    Inheritance
    object
    CallbackEventHandler
    Focusable
    VisualElement
    ExVisualElement
    NumericalField<float>
    FloatField
    Implements
    IEventHandler
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IResolvedStyle
    IValidatableElement<float>
    ISizeableElement
    INotifyValueChanging<float>
    INotifyValueChanged<float>
    Inherited Members
    NumericalField<float>.ussClassName
    NumericalField<float>.inputContainerUssClassName
    NumericalField<float>.inputUssClassName
    NumericalField<float>.unitUssClassName
    NumericalField<float>.trailingContainerUssClassName
    NumericalField<float>.sizeUssClassName
    NumericalField<float>.m_InputContainer
    NumericalField<float>.m_InputElement
    NumericalField<float>.m_Size
    NumericalField<float>.m_TrailingContainer
    NumericalField<float>.m_UnitElement
    NumericalField<float>.m_Value
    NumericalField<float>.m_LastValue
    NumericalField<float>.formatString
    NumericalField<float>.unit
    NumericalField<float>.lowValue
    NumericalField<float>.highValue
    NumericalField<float>.contentContainer
    NumericalField<float>.size
    NumericalField<float>.SetValueWithoutNotify(float)
    NumericalField<float>.value
    NumericalField<float>.invalid
    NumericalField<float>.validateValue
    ExVisualElement.outlineColor
    ExVisualElement.backgroundColor
    ExVisualElement.passMask
    VisualElement.disabledUssClassName
    VisualElement.ExecuteDefaultAction(EventBase)
    VisualElement.Focus()
    VisualElement.SendEvent(EventBase)
    VisualElement.SetEnabledFromHierarchy(bool)
    VisualElement.SetEnabled(bool)
    VisualElement.MarkDirtyRepaint()
    VisualElement.ContainsPoint(Vector2)
    VisualElement.Overlaps(Rect)
    VisualElement.DoMeasure(float, VisualElement.MeasureMode, float, VisualElement.MeasureMode)
    VisualElement.ToString()
    VisualElement.GetClasses()
    VisualElement.ClearClassList()
    VisualElement.AddToClassList(string)
    VisualElement.RemoveFromClassList(string)
    VisualElement.ToggleInClassList(string)
    VisualElement.EnableInClassList(string, bool)
    VisualElement.ClassListContains(string)
    VisualElement.FindAncestorUserData()
    VisualElement.Add(VisualElement)
    VisualElement.Insert(int, VisualElement)
    VisualElement.Remove(VisualElement)
    VisualElement.RemoveAt(int)
    VisualElement.Clear()
    VisualElement.ElementAt(int)
    VisualElement.IndexOf(VisualElement)
    VisualElement.Children()
    VisualElement.Sort(Comparison<VisualElement>)
    VisualElement.BringToFront()
    VisualElement.SendToBack()
    VisualElement.PlaceBehind(VisualElement)
    VisualElement.PlaceInFront(VisualElement)
    VisualElement.RemoveFromHierarchy()
    VisualElement.GetFirstOfType<T>()
    VisualElement.GetFirstAncestorOfType<T>()
    VisualElement.Contains(VisualElement)
    VisualElement.FindCommonAncestor(VisualElement)
    VisualElement.viewDataKey
    VisualElement.userData
    VisualElement.canGrabFocus
    VisualElement.focusController
    VisualElement.usageHints
    VisualElement.transform
    VisualElement.layout
    VisualElement.contentRect
    VisualElement.paddingRect
    VisualElement.worldBound
    VisualElement.localBound
    VisualElement.worldTransform
    VisualElement.pickingMode
    VisualElement.name
    VisualElement.enabledInHierarchy
    VisualElement.enabledSelf
    VisualElement.visible
    VisualElement.generateVisualContent
    VisualElement.experimental
    VisualElement.hierarchy
    VisualElement.cacheAsBitmap
    VisualElement.parent
    VisualElement.panel
    VisualElement.visualTreeAssetSource
    VisualElement.this[int]
    VisualElement.childCount
    VisualElement.schedule
    VisualElement.style
    VisualElement.customStyle
    VisualElement.styleSheets
    VisualElement.tooltip
    VisualElement.resolvedStyle
    Focusable.Blur()
    Focusable.focusable
    Focusable.tabIndex
    Focusable.delegatesFocus
    CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
    CallbackEventHandler.HandleEvent(EventBase)
    CallbackEventHandler.HasTrickleDownHandlers()
    CallbackEventHandler.HasBubbleUpHandlers()
    CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.AppUI.UI
    Assembly: solution.dll
    Syntax
    public class FloatField : NumericalField<float>, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, IValidatableElement<float>, ISizeableElement, INotifyValueChanging<float>, INotifyValueChanged<float>

    Constructors

    Name Description
    FloatField()

    Default constructor.

    Methods

    Name Description
    AreEqual(float, float)

    Check if two values of type TValueType are equal.

    GetIncrementFactor(float)

    Calculate the increment factor based on a base value.

    Increment(float, float)

    Increment a given value with a given delta.

    Max(float, float)

    Return the biggest value between a and b.

    Min(float, float)

    Return the smallest value between a and b.

    ParseStringToValue(string, out float)

    Define the conversion from the string value to a TValueType value.

    ParseValueToString(float)

    Define the conversion from a TValueType value to a string value.

    Extension Methods

    NotifyValueChangingExtensions.RegisterValueChangingCallback<TValueType>(INotifyValueChanging<TValueType>, EventCallback<ChangingEvent<TValueType>>)
    NotifyValueChangingExtensions.UnregisterValueChangingCallback<TValueType>(INotifyValueChanging<TValueType>, EventCallback<ChangingEvent<TValueType>>)
    VisualElementExtensions.FindNavController(VisualElement)
    VisualElementExtensions.GetChildren<T>(VisualElement, bool)
    VisualElementExtensions.GetContext(VisualElement)
    VisualElementExtensions.GetContextProvider<T>(VisualElement)
    VisualElementExtensions.GetContext<T>(VisualElement)
    VisualElementExtensions.GetPreferredTooltipPlacement(VisualElement)
    VisualElementExtensions.GetSelfContext<T>(VisualElement)
    VisualElementExtensions.GetTooltipTemplate(VisualElement)
    VisualElementExtensions.GetWorldBoundingBox(VisualElement)
    VisualElementExtensions.IsContextProvider<T>(VisualElement)
    VisualElementExtensions.ProvideContext<T>(VisualElement, T)
    VisualElementExtensions.RegisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.SetPreferredTooltipPlacement(VisualElement, PopoverPlacement)
    VisualElementExtensions.SetTooltipTemplate(VisualElement, VisualElement)
    VisualElementExtensions.UnregisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
    In This Article
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