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    Class DialogTrigger

    DialogTrigger serves as a wrapper around a Dialog and its associated trigger, linking the Dialog's open state with the trigger's press state. Additionally, it allows you to customize the type and positioning of the Dialog.

    Inheritance
    object
    CallbackEventHandler
    Focusable
    VisualElement
    DialogTrigger
    Implements
    IEventHandler
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IResolvedStyle
    Inherited Members
    VisualElement.disabledUssClassName
    VisualElement.ExecuteDefaultAction(EventBase)
    VisualElement.Focus()
    VisualElement.SendEvent(EventBase)
    VisualElement.SetEnabledFromHierarchy(bool)
    VisualElement.SetEnabled(bool)
    VisualElement.MarkDirtyRepaint()
    VisualElement.ContainsPoint(Vector2)
    VisualElement.Overlaps(Rect)
    VisualElement.DoMeasure(float, VisualElement.MeasureMode, float, VisualElement.MeasureMode)
    VisualElement.ToString()
    VisualElement.GetClasses()
    VisualElement.ClearClassList()
    VisualElement.AddToClassList(string)
    VisualElement.RemoveFromClassList(string)
    VisualElement.ToggleInClassList(string)
    VisualElement.EnableInClassList(string, bool)
    VisualElement.ClassListContains(string)
    VisualElement.FindAncestorUserData()
    VisualElement.Add(VisualElement)
    VisualElement.Insert(int, VisualElement)
    VisualElement.Remove(VisualElement)
    VisualElement.RemoveAt(int)
    VisualElement.Clear()
    VisualElement.ElementAt(int)
    VisualElement.IndexOf(VisualElement)
    VisualElement.Children()
    VisualElement.Sort(Comparison<VisualElement>)
    VisualElement.BringToFront()
    VisualElement.SendToBack()
    VisualElement.PlaceBehind(VisualElement)
    VisualElement.PlaceInFront(VisualElement)
    VisualElement.RemoveFromHierarchy()
    VisualElement.GetFirstOfType<T>()
    VisualElement.GetFirstAncestorOfType<T>()
    VisualElement.Contains(VisualElement)
    VisualElement.FindCommonAncestor(VisualElement)
    VisualElement.viewDataKey
    VisualElement.userData
    VisualElement.canGrabFocus
    VisualElement.focusController
    VisualElement.usageHints
    VisualElement.transform
    VisualElement.layout
    VisualElement.contentRect
    VisualElement.paddingRect
    VisualElement.worldBound
    VisualElement.localBound
    VisualElement.worldTransform
    VisualElement.pickingMode
    VisualElement.name
    VisualElement.enabledInHierarchy
    VisualElement.enabledSelf
    VisualElement.visible
    VisualElement.generateVisualContent
    VisualElement.experimental
    VisualElement.hierarchy
    VisualElement.cacheAsBitmap
    VisualElement.parent
    VisualElement.panel
    VisualElement.visualTreeAssetSource
    VisualElement.this[int]
    VisualElement.childCount
    VisualElement.schedule
    VisualElement.style
    VisualElement.customStyle
    VisualElement.styleSheets
    VisualElement.tooltip
    VisualElement.resolvedStyle
    Focusable.Blur()
    Focusable.focusable
    Focusable.tabIndex
    Focusable.delegatesFocus
    CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
    CallbackEventHandler.HandleEvent(EventBase)
    CallbackEventHandler.HasTrickleDownHandlers()
    CallbackEventHandler.HasBubbleUpHandlers()
    CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.AppUI.UI
    Assembly: solution.dll
    Syntax
    public class DialogTrigger : VisualElement, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle

    Constructors

    Name Description
    DialogTrigger()

    Default constructor.

    Properties

    Name Description
    anchor

    The UI element used as an anchor. This is only useful for presentations using popups of type AnchorPopup<T>.

    containerPadding

    The padding in pixels of the content inside the Popup.

    contentContainer

    The content container of the DialogTrigger.

    crossOffset

    The offset in pixels in the direction of the placement secondary vector.

    dialog

    The dialog to display.

    hideArrow

    Should the arrow be hidden. This property is only useful with Popover presentation type.

    isOpen

    The open state of the dialog.

    keyboardDismissDisabled

    Disallow the use of Escape key or Return button to dismiss the dialog.

    mobileType

    The type of presentation used for this dialog element on mobile platforms.

    modalBackdrop

    Enable or disable the blocking of the UI behind the dialog.

    offset

    The offset in pixels in the direction of the placement primary vector.

    outsideClickDismissEnabled

    Allow the use of clicking outside the dialog to dismiss it.

    placement

    The placement of the Popover. This is only useful for presentations using popups of type AnchorPopup<T>.

    shouldFlip

    Should the Popover placement be flipped if there's not enough space.

    transitionDuration

    The duration of the transition in milliseconds.

    trayExpandable

    Make the Tray element expandable.

    trayMargin

    The margin in pixels of the Tray element.

    trayPosition

    The position of the Tray element. This property is useful only if you set the type property to Tray.

    traySize

    The size of the Tray element.

    trigger

    The trigger that will be used to start the display of the dialog element.

    type

    The type of presentation used for this dialog element. Some types are not available on mobile, to specify different presentation on mobile context use the mobileType property.

    Extension Methods

    VisualElementExtensions.FindNavController(VisualElement)
    VisualElementExtensions.GetChildren<T>(VisualElement, bool)
    VisualElementExtensions.GetContext(VisualElement)
    VisualElementExtensions.GetContextProvider<T>(VisualElement)
    VisualElementExtensions.GetContext<T>(VisualElement)
    VisualElementExtensions.GetPreferredTooltipPlacement(VisualElement)
    VisualElementExtensions.GetSelfContext<T>(VisualElement)
    VisualElementExtensions.GetTooltipTemplate(VisualElement)
    VisualElementExtensions.GetWorldBoundingBox(VisualElement)
    VisualElementExtensions.IsContextProvider<T>(VisualElement)
    VisualElementExtensions.ProvideContext<T>(VisualElement, T)
    VisualElementExtensions.RegisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.SetPreferredTooltipPlacement(VisualElement, PopoverPlacement)
    VisualElementExtensions.SetTooltipTemplate(VisualElement, VisualElement)
    VisualElementExtensions.UnregisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
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