{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class RangeSliderFloat | App UI | 0.5.5
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    Class RangeSliderFloat

    Range Slider UI element for floating point values.

    Inheritance
    object
    CallbackEventHandler
    Focusable
    VisualElement
    ExVisualElement
    BaseSlider<Vector2, float>
    RangeSliderBase<Vector2, float>
    RangeSliderFloat
    Implements
    IEventHandler
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IResolvedStyle
    IValidatableElement<Vector2>
    INotifyValueChanging<Vector2>
    INotifyValueChanged<Vector2>
    Inherited Members
    RangeSliderBase<Vector2, float>.ussClassName
    RangeSliderBase<Vector2, float>.sizeUssClassName
    RangeSliderBase<Vector2, float>.tickLabelVariantUssClassName
    RangeSliderBase<Vector2, float>.noLabelUssClassName
    RangeSliderBase<Vector2, float>.tickUssClassName
    RangeSliderBase<Vector2, float>.inlineValueUssClassName
    RangeSliderBase<Vector2, float>.tickLabelUssClassName
    RangeSliderBase<Vector2, float>.ticksUssClassName
    RangeSliderBase<Vector2, float>.trackUssClassName
    RangeSliderBase<Vector2, float>.progressUssClassName
    RangeSliderBase<Vector2, float>.handleUssClassName
    RangeSliderBase<Vector2, float>.handleContainerUssClassName
    RangeSliderBase<Vector2, float>.labelContainerUssClassName
    RangeSliderBase<Vector2, float>.labelUssClassName
    RangeSliderBase<Vector2, float>.valueLabelUssClassName
    RangeSliderBase<Vector2, float>.inlineValueLabelUssClassName
    RangeSliderBase<Vector2, float>.controlsUssClassName
    RangeSliderBase<Vector2, float>.controlContainerUssClassName
    RangeSliderBase<Vector2, float>.filled
    RangeSliderBase<Vector2, float>.inlineValue
    RangeSliderBase<Vector2, float>.label
    RangeSliderBase<Vector2, float>.tickCount
    RangeSliderBase<Vector2, float>.tickLabel
    RangeSliderBase<Vector2, float>.size
    RangeSliderBase<Vector2, float>.minValue
    RangeSliderBase<Vector2, float>.maxValue
    RangeSliderBase<Vector2, float>.MakeRangeValue(float, float)
    RangeSliderBase<Vector2, float>.GetMinValue(Vector2)
    RangeSliderBase<Vector2, float>.GetMaxValue(Vector2)
    RangeSliderBase<Vector2, float>.GetClampedValue(float, float, float)
    RangeSliderBase<Vector2, float>.LerpUnclamped(float, float, float)
    RangeSliderBase<Vector2, float>.ClosestHandleIndex(float)
    RangeSliderBase<Vector2, float>.SetValueWithoutNotify(Vector2)
    RangeSliderBase<Vector2, float>.GetSliderRect()
    RangeSliderBase<Vector2, float>.OnSliderRangeChanged()
    RangeSliderBase<Vector2, float>.Clamp(Vector2, float, float)
    RangeSliderBase<Vector2, float>.ComputeValueFromHandlePosition(float, float)
    BaseSlider<Vector2, float>.m_DraggerManipulator
    BaseSlider<Vector2, float>.m_HighValue
    BaseSlider<Vector2, float>.m_LowValue
    BaseSlider<Vector2, float>.m_PreviousValue
    BaseSlider<Vector2, float>.m_Value
    BaseSlider<Vector2, float>.lowValue
    BaseSlider<Vector2, float>.highValue
    BaseSlider<Vector2, float>.formatString
    BaseSlider<Vector2, float>.value
    BaseSlider<Vector2, float>.invalid
    BaseSlider<Vector2, float>.validateValue
    BaseSlider<Vector2, float>.OnGeometryChanged(GeometryChangedEvent)
    BaseSlider<Vector2, float>.OnTrackUp(Draggable)
    BaseSlider<Vector2, float>.OnTrackDown(Draggable)
    BaseSlider<Vector2, float>.OnTrackDragged(Draggable)
    BaseSlider<Vector2, float>.SetValueFromDrag(float)
    BaseSlider<Vector2, float>.OnTrackClicked()
    BaseSlider<Vector2, float>.GetClampedValue(Vector2)
    BaseSlider<Vector2, float>.ClampValue()
    BaseSlider<Vector2, float>.ParseValueToString(Vector2)
    BaseSlider<Vector2, float>.ParseHandleValueToString(float)
    BaseSlider<Vector2, float>.ParseStringToValue(string, out Vector2)
    BaseSlider<Vector2, float>.SliderLerpUnclamped(float, float, float)
    BaseSlider<Vector2, float>.SliderNormalizeValue(float, float, float)
    BaseSlider<Vector2, float>.Decrement(float)
    BaseSlider<Vector2, float>.Increment(float)
    ExVisualElement.contentContainer
    ExVisualElement.outlineColor
    ExVisualElement.backgroundColor
    ExVisualElement.passMask
    VisualElement.disabledUssClassName
    VisualElement.ExecuteDefaultAction(EventBase)
    VisualElement.Focus()
    VisualElement.SendEvent(EventBase)
    VisualElement.SetEnabledFromHierarchy(bool)
    VisualElement.SetEnabled(bool)
    VisualElement.MarkDirtyRepaint()
    VisualElement.ContainsPoint(Vector2)
    VisualElement.Overlaps(Rect)
    VisualElement.DoMeasure(float, VisualElement.MeasureMode, float, VisualElement.MeasureMode)
    VisualElement.ToString()
    VisualElement.GetClasses()
    VisualElement.ClearClassList()
    VisualElement.AddToClassList(string)
    VisualElement.RemoveFromClassList(string)
    VisualElement.ToggleInClassList(string)
    VisualElement.EnableInClassList(string, bool)
    VisualElement.ClassListContains(string)
    VisualElement.FindAncestorUserData()
    VisualElement.Add(VisualElement)
    VisualElement.Insert(int, VisualElement)
    VisualElement.Remove(VisualElement)
    VisualElement.RemoveAt(int)
    VisualElement.Clear()
    VisualElement.ElementAt(int)
    VisualElement.IndexOf(VisualElement)
    VisualElement.Children()
    VisualElement.Sort(Comparison<VisualElement>)
    VisualElement.BringToFront()
    VisualElement.SendToBack()
    VisualElement.PlaceBehind(VisualElement)
    VisualElement.PlaceInFront(VisualElement)
    VisualElement.RemoveFromHierarchy()
    VisualElement.GetFirstOfType<T>()
    VisualElement.GetFirstAncestorOfType<T>()
    VisualElement.Contains(VisualElement)
    VisualElement.FindCommonAncestor(VisualElement)
    VisualElement.viewDataKey
    VisualElement.userData
    VisualElement.canGrabFocus
    VisualElement.focusController
    VisualElement.usageHints
    VisualElement.transform
    VisualElement.layout
    VisualElement.contentRect
    VisualElement.paddingRect
    VisualElement.worldBound
    VisualElement.localBound
    VisualElement.worldTransform
    VisualElement.pickingMode
    VisualElement.name
    VisualElement.enabledInHierarchy
    VisualElement.enabledSelf
    VisualElement.visible
    VisualElement.generateVisualContent
    VisualElement.experimental
    VisualElement.hierarchy
    VisualElement.cacheAsBitmap
    VisualElement.parent
    VisualElement.panel
    VisualElement.visualTreeAssetSource
    VisualElement.this[int]
    VisualElement.childCount
    VisualElement.schedule
    VisualElement.style
    VisualElement.customStyle
    VisualElement.styleSheets
    VisualElement.tooltip
    VisualElement.resolvedStyle
    Focusable.Blur()
    Focusable.focusable
    Focusable.tabIndex
    Focusable.delegatesFocus
    CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
    CallbackEventHandler.HandleEvent(EventBase)
    CallbackEventHandler.HasTrickleDownHandlers()
    CallbackEventHandler.HasBubbleUpHandlers()
    CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.AppUI.UI
    Assembly: solution.dll
    Syntax
    public class RangeSliderFloat : RangeSliderBase<Vector2, float>, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, IValidatableElement<Vector2>, INotifyValueChanging<Vector2>, INotifyValueChanged<Vector2>

    Constructors

    Name Description
    RangeSliderFloat()

    Default constructor.

    Properties

    Name Description
    incrementFactor

    The increment factor used when the slider is interacted with using the keyboard.

    maxValue
    minValue

    Methods

    Name Description
    Decrement(float)

    Method to implement which returns the decrement of a given value.

    GetClampedValue(float, float, float)
    GetMaxValue(Vector2)
    GetMinValue(Vector2)
    Increment(float)

    Method to implement which returns the increment of a given value.

    LerpUnclamped(float, float, float)
    MakeRangeValue(float, float)
    ParseStringToValue(string, out Vector2)
    ParseValueToString(Vector2)

    Method to implement to resolve a TValueType value into a string value.

    You can use ToString() for floating point value types for example.

    You can also round the value if you want a specific number of decimals.

    SliderLerpUnclamped(float, float, float)

    Method to implement which returns a value based on the linear interpolation of a given interpolant between a specific range.

    Usually you can use directly LerpUnclamped(float, float, float) for floating point value types.

    SliderNormalizeValue(float, float, float)

    Method to implement which returns the normalized value of a given value in a specific range.

    Usually you can use directly an InverseLerp(float, float, float) for floating point value types.

    Extension Methods

    NotifyValueChangingExtensions.RegisterValueChangingCallback<TValueType>(INotifyValueChanging<TValueType>, EventCallback<ChangingEvent<TValueType>>)
    NotifyValueChangingExtensions.UnregisterValueChangingCallback<TValueType>(INotifyValueChanging<TValueType>, EventCallback<ChangingEvent<TValueType>>)
    VisualElementExtensions.FindNavController(VisualElement)
    VisualElementExtensions.GetChildren<T>(VisualElement, bool)
    VisualElementExtensions.GetContext(VisualElement)
    VisualElementExtensions.GetContextProvider<T>(VisualElement)
    VisualElementExtensions.GetContext<T>(VisualElement)
    VisualElementExtensions.GetPreferredTooltipPlacement(VisualElement)
    VisualElementExtensions.GetSelfContext<T>(VisualElement)
    VisualElementExtensions.GetTooltipTemplate(VisualElement)
    VisualElementExtensions.GetWorldBoundingBox(VisualElement)
    VisualElementExtensions.IsContextProvider<T>(VisualElement)
    VisualElementExtensions.ProvideContext<T>(VisualElement, T)
    VisualElementExtensions.RegisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.SetPreferredTooltipPlacement(VisualElement, PopoverPlacement)
    VisualElementExtensions.SetTooltipTemplate(VisualElement, VisualElement)
    VisualElementExtensions.UnregisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
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