Class FloatField
Float Field UI element.
Inheritance
Implements
Inherited Members
Namespace: Unity.AppUI.UI
Assembly: solution.dll
Syntax
public class FloatField : NumericalField<float>, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, IValidatableElement<float>, ISizeableElement, INotifyValueChanging<float>, INotifyValueChanged<float>
  Constructors
| Name | Description | 
|---|---|
| FloatField() | Default constructor.  | 
      
Methods
| Name | Description | 
|---|---|
| AreEqual(float, float) | Check if two values of type TValueType are equal.  | 
      
| GetIncrementFactor(float) | Calculate the increment factor based on a base value.  | 
      
| Increment(float, float) | Increment a given value with a given delta.  | 
      
| Max(float, float) | Return the biggest value between a and b.  | 
      
| Min(float, float) | Return the smallest value between a and b.  | 
      
| ParseStringToValue(string, out float) | Define the conversion from the string value to a TValueType value.  | 
      
| ParseValueToString(float) | Define the conversion from a TValueType value to a string value.  |