Class E_Usage_FlowingMessages.MyNode
Inheritance
NodeDefinition<E_Usage_FlowingMessages.MyNode.MyInstanceData, E_Usage_FlowingMessages.MyNode.SimPorts>
E_Usage_FlowingMessages.MyNode
Inherited Members
Namespace: Unity.DataFlowGraph.Tour
Syntax
public class MyNode : NodeDefinition<E_Usage_FlowingMessages.MyNode.MyInstanceData, E_Usage_FlowingMessages.MyNode.SimPorts>, IMsgHandler<int>
Methods
HandleMessage(MessageContext, Int32)
Declaration
public void HandleMessage(in MessageContext ctx, in int msg)
Parameters
Type | Name | Description |
---|---|---|
MessageContext | ctx | |
Int32 | msg |
Implements
SetName(NodeHandle, Char)
Declaration
public void SetName(NodeHandle handle, char name)
Parameters
Type | Name | Description |
---|---|---|
NodeHandle | handle | |
Char | name |