Class NodeDefinition<TNodeData, TSimulationPortDefinition> | Data Flow Graph | 0.16.0-preview.3
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    Class NodeDefinition<TNodeData, TSimulationPortDefinition>

    Helper class for defining a simulation-only node. NodeDefinition

    Inheritance
    Object
    NodeDefinition
    SimulationNodeDefinition<TSimulationPortDefinition>
    NodeDefinition<TNodeData, TSimulationPortDefinition>
    D_Usage_DirectMessaging.MyNode
    E_Usage_FlowingMessages.MyNode
    O_Usage_WeakTyping.MyNode
    P_Usage_PortForwarding.ChildNode
    P_Usage_PortForwarding.ParentNode
    Inherited Members
    SimulationNodeDefinition<TSimulationPortDefinition>.SimulationPorts
    NodeDefinition.Set
    NodeDefinition.OnUpdate(UpdateContext)
    NodeDefinition.Init(InitContext)
    NodeDefinition.Destroy(DestroyContext)
    NodeDefinition.Dispose()
    NodeDefinition.HasStaticPortDescription
    NodeDefinition.GetStaticPortDescription()
    NodeDefinition.GetPortDescription(NodeHandle)
    NodeDefinition.EmitMessage<T, TNodeDefinition>(NodeHandle, MessageOutput<TNodeDefinition, T>, T)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.DataFlowGraph
    Syntax
    public abstract class NodeDefinition<TNodeData, TSimulationPortDefinition> : SimulationNodeDefinition<TSimulationPortDefinition> where TNodeData : struct, INodeData where TSimulationPortDefinition : struct, ISimulationPortDefinition
    Type Parameters
    Name Description
    TNodeData
    TSimulationPortDefinition

    Methods

    GetNodeData(NodeHandle)

    Helper around Unity.DataFlowGraph.NodeTraits`2.GetNodeData(Unity.DataFlowGraph.NodeHandle).

    Declaration
    protected TNodeData GetNodeData(NodeHandle handle)
    Parameters
    Type Name Description
    NodeHandle handle
    Returns
    Type Description
    TNodeData
    In This Article
    • Methods
      • GetNodeData(NodeHandle)
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