Struct MessageContext | Data Flow Graph | 0.16.0-preview.3
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    Struct MessageContext

    A context provided to a node's Unity.DataFlowGraph.NodeDefinition.OnMessage``1(Unity.DataFlowGraph.MessageContext@,``0@) implementation which is invoked when a node receives a message on one of their MessageInputs.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.DataFlowGraph
    Syntax
    public struct MessageContext

    Properties

    ArrayIndex

    If the above port ID corresponds to a PortArray<TPort>, this is the array index on which the message is being received.

    Declaration
    public ushort ArrayIndex { get; }
    Property Value
    Type Description
    UInt16

    Handle

    A handle to the node receiving a message.

    Declaration
    public NodeHandle Handle { get; }
    Property Value
    Type Description
    NodeHandle

    Port

    The port ID of the MessageInput<TDefinition, TMsg> on which the message is being received.

    Declaration
    public InputPortID Port { get; }
    Property Value
    Type Description
    InputPortID

    Methods

    EmitMessage<T, TNodeDefinition>(MessageOutput<TNodeDefinition, T>, T)

    Emit a message from yourself on a port. Everything connected to it will receive your message.

    Declaration
    public void EmitMessage<T, TNodeDefinition>(MessageOutput<TNodeDefinition, T> port, in T msg)
        where TNodeDefinition : NodeDefinition
    Parameters
    Type Name Description
    MessageOutput<TNodeDefinition, T> port
    T msg
    Type Parameters
    Name Description
    T
    TNodeDefinition

    EmitMessage<T, TNodeDefinition>(PortArray<MessageOutput<TNodeDefinition, T>>, Int32, T)

    Emit a message from yourself on a port array. Everything connected to it will receive your message.

    Declaration
    public void EmitMessage<T, TNodeDefinition>(PortArray<MessageOutput<TNodeDefinition, T>> port, int arrayIndex, in T msg)
        where TNodeDefinition : NodeDefinition
    Parameters
    Type Name Description
    PortArray<MessageOutput<TNodeDefinition, T>> port
    Int32 arrayIndex
    T msg
    Type Parameters
    Name Description
    T
    TNodeDefinition

    SetKernelBufferSize<TGraphKernel>(TGraphKernel)

    Set the size of a Buffer<T> appearing in this node's IGraphKernel<TKernelData, TKernelPortDefinition>. Pass an instance of the node's IGraphKernel<TKernelData, TKernelPortDefinition> as the requestedSize parameter with Buffer<T> instances within it having been set using SizeRequest(Int32). Any Buffer<T> instances within the given struct that have not been set using SizeRequest(Int32) will be unaffected by the call.

    Declaration
    public void SetKernelBufferSize<TGraphKernel>(in TGraphKernel requestedSize)
        where TGraphKernel : IGraphKernel
    Parameters
    Type Name Description
    TGraphKernel requestedSize
    Type Parameters
    Name Description
    TGraphKernel
    In This Article
    • Properties
      • ArrayIndex
      • Handle
      • Port
    • Methods
      • EmitMessage<T, TNodeDefinition>(MessageOutput<TNodeDefinition, T>, T)
      • EmitMessage<T, TNodeDefinition>(PortArray<MessageOutput<TNodeDefinition, T>>, Int32, T)
      • SetKernelBufferSize<TGraphKernel>(TGraphKernel)
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