Struct DSLInput<TNodeDefinition, TDSLDefinition, IDSL>
Declaration of a specific DSL input connection port for a given node type.
These are used as fields within an ISimulationPortDefinition struct implementation
(see
Inherited Members
Namespace: Unity.DataFlowGraph
Syntax
public struct DSLInput<TNodeDefinition, TDSLDefinition, IDSL>
where TNodeDefinition : NodeDefinition, IDSL where TDSLDefinition : DSLHandler<IDSL>, new()
where IDSL : class
Type Parameters
Name | Description |
---|---|
TNodeDefinition | The NodeDefinition<TNodeData, TSimulationPortDefinition> to which this port is associated. |
TDSLDefinition | |
IDSL |
Remarks
NodeDefinition<TNodeData, TSimulationPortDefinition>s which include this type of port must implement
the provided IDSL
interface.
Operators
Explicit(DSLInput<TNodeDefinition, TDSLDefinition, IDSL> to InputPortID)
Declaration
public static explicit operator InputPortID(DSLInput<TNodeDefinition, TDSLDefinition, IDSL> input)
Parameters
Type | Name | Description |
---|---|---|
DSLInput<TNodeDefinition, TDSLDefinition, IDSL> | input |
Returns
Type | Description |
---|---|
InputPortID |