Namespace Unity.Compositor | Compositor | 0.8.0-preview.2
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    Namespace Unity.Compositor

    Classes

    AnimationCompositorNodeDefinition

    CompositorDefaultImplementations

    CompositorSystem<TNode, TTag, TAllocatedTag>

    DataPhasePassThroughNode<T>

    EditorGUIExtensions

    EditorGUILayoutExtensions

    EntityQueryBuilderExtensions

    GameplayPropertyInitSystem

    GameplayPropertySystem

    GenericAssetManager<TAsset, TRegister>

    GraphManager

    NameCache

    StoreFloatValueNode

    TypeExtensions

    TypeRegistry

    Structs

    AnimationCompositorNodeDefinition.MessagePorts

    ComponentDataForward

    Command to describe an input or an output of the graph

    CompositorNodeID

    CompositorPortID

    CompositorPortReference

    ConnectAssetCommand

    Command to connect an asset to a node input port

    ConnectNodesCommand

    Command to connects two nodes together

    ContextReference

    CreateNodeCommand

    CreateStateCommand

    Command to instanciate a node

    CreateTransitionCommand

    CreateTransitionFragmentCommand

    DataPhasePassThroughNode<T>.Kernel

    DataPhasePassThroughNode<T>.KernelData

    DataPhasePassThroughNode<T>.KernelDefs

    DefaultParameter

    EntityContext

    Graph

    GraphEntityState

    GraphExecutionModel

    GraphID

    GraphInstanceParameters

    GraphParameterRegister

    GraphReady

    GraphReference

    GraphRegister

    GraphVariant

    GraphVariantToBoolConverter

    GraphVariantToFloat2Converter

    GraphVariantToFloat3Converter

    GraphVariantToFloat4Converter

    GraphVariantToFloatConverter

    GraphVariantToHash128Converter

    GraphVariantToInt4Converter

    GraphVariantToIntConverter

    GraphVariantToLongConverter

    GraphVariantToQuaternionConverter

    GraphVariantToShortConverter

    GraphVariantToUIntConverter

    GraphVariantToULongConverter

    GraphVariantToUShortConverter

    PropertiesReference

    ResizeArrayCommand

    Command describing a PortArray size

    StoreFloatValueNode.Kernel

    StoreFloatValueNode.KernelData

    StoreFloatValueNode.KernelDefs

    StoreFloatValueNode.SimPorts

    TimeControl

    Interfaces

    IAssetRegister<T>

    IComponentNodeHandler

    IComponentNodeHandler<T>

    ICompositorAsset<TAsset>

    ICompositorRootSimulationData

    ICompositorTarget<TMsg>

    IConvertibleObject<TIn>

    IEntityContextHandler

    IEntityContextHandler<T>

    IEntityReference

    IFromGraphVariantConverter<T>

    IGraphHandler

    IGraphHandler<T>

    IGraphInstanceHandler

    IGraphInstanceHandler<T>

    IGraphSlot

    IOldEntityContextHandler

    IPortIdentifier

    IPropertyData

    ITimeControlHandler

    ITimeControlHandler<T>

    Enums

    CompareOp

    GraphVariant.ValueType

    InputOutputType

    TransitionFragmentType

    TransitionSynchronizationType

    TransitionType

    VariantType

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