Struct GraphParameterRegister
Namespace: Unity.Compositor
Syntax
public struct GraphParameterRegister : IAssetRegister<GraphInstanceParameters>, IBufferElementData
Properties
Asset
Declaration
public BlobAssetReference<GraphInstanceParameters> Asset { get; set; }
Property Value
| Type | Description |
|---|---|
| BlobAssetReference<GraphInstanceParameters> |
Implements
ID
Declaration
public Hash128 ID { get; set; }
Property Value
| Type | Description |
|---|---|
| Hash128 |