Class SimpleClipNode
Inheritance
SimpleClipNode
Inherited Members
Unity.DataFlowGraph.NodeDefinition.BaseTraits
Syntax
public class SimpleClipNode : NodeDefinition<SimpleClipNode.NodeData, SimpleClipNode.MessagePorts, SimpleClipNode.KernelData, SimpleClipNode.DataPorts, SimpleClipNode.Kernel>, IRigContextHandler, ITaskPortMsgHandler<IRigContextHandler, Rig>, ITaskPort<IRigContextHandler>, IMsgHandler<Rig>, IMsgHandler<BlobAssetReference<Clip>>, IMsgHandler<float>, IMsgHandler<bool>
Methods
Destroy(DestroyContext)
Declaration
protected override void Destroy(DestroyContext ctx)
Parameters
Overrides
GetPort(NodeHandle)
Declaration
public InputPortID GetPort(NodeHandle handle)
Parameters
Returns
Implements
HandleMessage(MessageContext, Boolean)
Declaration
public void HandleMessage(in MessageContext ctx, in bool msg)
Parameters
Implements
HandleMessage(MessageContext, Single)
Declaration
public void HandleMessage(in MessageContext ctx, in float msg)
Parameters
Implements
HandleMessage(MessageContext, Rig)
Declaration
public void HandleMessage(in MessageContext ctx, in Rig msg)
Parameters
Implements
HandleMessage(MessageContext, BlobAssetReference<Clip>)
Declaration
public void HandleMessage(in MessageContext ctx, in BlobAssetReference<Clip> msg)
Parameters
Implements
Init(InitContext)
Declaration
protected override void Init(InitContext ctx)
Parameters
Overrides