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    Namespace Unity.Cloud.Presence.Runtime

    Classes

    GenericDataExtensions

    GenericDataHandler

    GenericMessageHandler

    NetcodeParticipant

    NetcodeParticipantManager

    NetcodeService

    Provides methods for connecting and disconnecting to the runtime Unity Cloud multiparticipant server

    NetworkDictionary<TKey, TValue>

    Event based NetworkVariable container for syncing Dictionaries

    PresenceManager

    Provides a way to get Room instances based off an Id and implement ISessionProvider to use on other services.

    PresentationService

    Provides methods for interacting with a presentation happening in the currently joined room

    Room

    Represents a high level object room connected to the join and monitoring services

    RoomJoiner

    RoomMonitoring

    RoomSession

    UnityCloudClientTransport

    This class is a NGO transport using the Unity Cloud IWebsocketClient as a transport. Contains only client implementation

    Structs

    NetworkDictionaryEvent<TKey, TValue>

    Struct containing event information about changes to a NetworkDictionary.

    NetworkVoiceStatus

    VivoxChannelCredentials

    VivoxLoginCredentials

    Credentials required to login into Vivox chat.

    Interfaces

    INetcodeParticipant

    INetcodeService

    An interface that allows to join and leave a runtime multiparticipant server

    Enums

    NetworkDictionaryEvent<TKey, TValue>.EventType

    Enum representing the different operations available for triggering an event.

    Delegates

    NetworkDictionary<TKey, TValue>.OnDictionaryChangedDelegate

    Delegate type for dictionary changed event

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