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    Interface IStage

    Represents the stage that is streamed from a IDataStreamer. All actions that can be performed on the stage goes through this type.

    Namespace: Unity.Cloud.DataStreaming.Runtime
    Assembly: Unity.Cloud.DataStreaming.Runtime.dll
    Syntax
    public interface IStage
    Remarks

    This type is returned by IDataStreamer on events and Open(DataStreamerSettings).

    Properties

    InstanceModifiers

    Collection of InstanceModifiers applied to the stage instances.

    Declaration
    IInstanceModifierCollection InstanceModifiers { get; }
    Property Value
    Type Description
    IInstanceModifierCollection

    Models

    Collection of models displayed on the IStage.

    Declaration
    IModelCollection Models { get; }
    Property Value
    Type Description
    IModelCollection

    Observers

    Collection of observers currently observing the stage.

    Declaration
    IStageObserverCollection Observers { get; }
    Property Value
    Type Description
    IStageObserverCollection

    StreamingStateChanged

    Event-like object to know when the streaming state changes.

    Declaration
    IObservableEvent<StreamingState> StreamingStateChanged { get; }
    Property Value
    Type Description
    IObservableEvent<StreamingState>

    Transform

    Returns an object to manipulate the stage transform.

    Declaration
    ITransformValuesAccessor Transform { get; }
    Property Value
    Type Description
    ITransformValuesAccessor

    Wireframe

    Returns an object to manipulate the wireframe feature.

    Declaration
    IWireframeSettings Wireframe { get; }
    Property Value
    Type Description
    IWireframeSettings

    Methods

    GetWorldBounds()

    Gets the currently known world bounds.

    Declaration
    DoubleBounds GetWorldBounds()
    Returns
    Type Description
    DoubleBounds

    The currently known world bounds. The Bounds may have an empty volume if there is no model on the IStage, or if the bounds of the models are not known yet.

    Remarks

    This method is useful to eventually get the total bounds of all models on the IStage without having to manage an asynchronous call. If deterministic result is desired based on when Add(Action<ModelConfigurator>) and Remove(IModelStream) are invoked, please use GetWorldBoundsAsync() instead.

    GetWorldBoundsAsync()

    Calculates and returns the world bounds of the stage, applying the current Transform to the final result.

    Declaration
    Task<DoubleBounds> GetWorldBoundsAsync()
    Returns
    Type Description
    Task<DoubleBounds>

    The world bounds.

    Remarks

    This method is an alternative to GetWorldBounds() to be able to asynchronously get the world bounds. If you are in a synchronous context, GetWorldBounds() may be more appropriate.

    RaycastAsync(DoubleRay, float)

    Raycasts into the stage and returns info on the first object hit.

    Declaration
    Task<RaycastResult> RaycastAsync(DoubleRay ray, float maxDistance)
    Parameters
    Type Name Description
    DoubleRay ray

    The ray to cast into the scene.

    float maxDistance

    The maximum distance of the raycast.

    Returns
    Type Description
    Task<RaycastResult>

    A RaycastResult containing the hit object's ID.

    RaycastAsync(DoubleRay, float, RaycastOptions)

    Raycasts into the stage and returns info on the first object hit.

    Declaration
    Task<RaycastResult> RaycastAsync(DoubleRay ray, float maxDistance, RaycastOptions options)
    Parameters
    Type Name Description
    DoubleRay ray

    The ray to cast into the scene.

    float maxDistance

    The maximum distance of the raycast.

    RaycastOptions options

    Options used during the raycast behaviour.

    Returns
    Type Description
    Task<RaycastResult>

    A RaycastResult containing the hit object's ID.

    RaycastAsync(Ray, float)

    Raycasts into the stage and returns info on the first object hit.

    Declaration
    Task<RaycastResult> RaycastAsync(Ray ray, float maxDistance)
    Parameters
    Type Name Description
    Ray ray

    The ray to cast into the scene.

    float maxDistance

    The maximum distance of the raycast.

    Returns
    Type Description
    Task<RaycastResult>

    A RaycastResult containing the hit object's ID.

    RaycastAsync(Ray, float, RaycastOptions)

    Raycasts into the stage and returns info on the first object hit.

    Declaration
    Task<RaycastResult> RaycastAsync(Ray ray, float maxDistance, RaycastOptions options)
    Parameters
    Type Name Description
    Ray ray

    The ray to cast into the scene.

    float maxDistance

    The maximum distance of the raycast.

    RaycastOptions options

    Options used during the raycast behaviour.

    Returns
    Type Description
    Task<RaycastResult>

    A RaycastResult containing the hit object's ID.

    WaitUntilLoadedAsync()

    Wait until all required files are loaded and no more are pending to be loaded / unloaded.

    Declaration
    Task WaitUntilLoadedAsync()
    Returns
    Type Description
    Task

    Returns the asynchronous task.

    Exceptions
    Type Condition
    InvalidOperationException

    The object is in an invalid state to execute this method.

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