Struct StreamingState
Provides information about the IDataStreamer's current streaming state. It has a Boolean value to indicate whether streaming is in progress or not.
Inherited Members
Namespace: Unity.Cloud.DataStreaming.Runtime
Assembly: Unity.Cloud.DataStreaming.Runtime.dll
Syntax
public readonly struct StreamingState
Properties
IsStreamingInProgress
Determines whether streaming is in progress or not. When the value is true, geometry is still downloading from the server. When the value is false, geometry is no longer downloading and the scene is in its final state for an observer configuration.
Declaration
public bool IsStreamingInProgress { get; }
Property Value
Type | Description |
---|---|
bool | true if the system is still streaming geometry for at least one observer, false otherwise. |