Class ActivateAppFromUrl
This class exposes an Activation Url field in the Unity Editor inspector. Use it to inject an activation url in PlayMode.
Inherited Members
UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsByType<T>(UnityEngine.FindObjectsInactive, UnityEngine.FindObjectsSortMode)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindFirstObjectByType<T>()
UnityEngine.Object.FindAnyObjectByType<T>()
UnityEngine.Object.FindFirstObjectByType<T>(UnityEngine.FindObjectsInactive)
UnityEngine.Object.FindAnyObjectByType<T>(UnityEngine.FindObjectsInactive)
Namespace: Unity.Cloud.Common.Runtime
Syntax
public class ActivateAppFromUrl : MonoBehaviour
Remarks
Use this class to simulate the interception of any url or deep link when the application is executed in PlayMode.
Properties
ActivateAtStartUp
Declaration
public bool ActivateAtStartUp { get; }
Property Value
Type | Description |
---|---|
Boolean |
ActivationUrl
Declaration
public string ActivationUrl { get; }
Property Value
Type | Description |
---|---|
String |