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    Struct DatasetCacheConfiguration

    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Cloud.Assets
    Assembly: Unity.Cloud.Assets.dll
    Syntax
    public struct DatasetCacheConfiguration

    Properties

    CacheFileList

    Whether to cache the file list of the dataset.

    Declaration
    public bool CacheFileList { readonly get; set; }
    Property Value
    Type Description
    bool

    CacheMetadata

    Whether to cache the metadata of the dataset.

    Declaration
    public bool CacheMetadata { readonly get; set; }
    Property Value
    Type Description
    bool

    CacheProperties

    Whether to cache the properties of the dataset.

    Declaration
    public bool CacheProperties { readonly get; set; }
    Property Value
    Type Description
    bool

    CacheSystemMetadata

    Whether to cache the system metadata of the dataset.

    Declaration
    public bool CacheSystemMetadata { readonly get; set; }
    Property Value
    Type Description
    bool

    FileCacheConfiguration

    Defines the cache configuration for files retrieved from the IDataset.

    Declaration
    public FileCacheConfiguration FileCacheConfiguration { readonly get; set; }
    Property Value
    Type Description
    FileCacheConfiguration

    NoCaching

    Declaration
    public static DatasetCacheConfiguration NoCaching { get; }
    Property Value
    Type Description
    DatasetCacheConfiguration

    Methods

    Equals(object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    ValueType.Equals(object)

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()
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