Struct FileCacheConfiguration
Assembly: Unity.Cloud.Assets.dll
Syntax
public struct FileCacheConfiguration
Properties
CacheDownloadUrl
Whether to cache the download URL of the file.
Declaration
public bool CacheDownloadUrl { readonly get; set; }
Property Value
Whether to cache the metadata of the file.
Declaration
public bool CacheMetadata { readonly get; set; }
Property Value
CachePreviewUrl
Whether to cache the preview URL of the file.
Declaration
public bool CachePreviewUrl { readonly get; set; }
Property Value
CacheProperties
Whether to cache the properties of the file.
Declaration
public bool CacheProperties { readonly get; set; }
Property Value
Whether to cache the system metadata of the file.
Declaration
public bool CacheSystemMetadata { readonly get; set; }
Property Value
NoCaching
Declaration
public static FileCacheConfiguration NoCaching { get; }
Property Value
Methods
Equals(object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
object |
obj |
|
Returns
Overrides
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides