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    Struct CinemachinePhysicalLensPalette.Preset

    Physical Lens Preset

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Cinemachine.Editor
    Assembly: Unity.Cinemachine.Editor.dll
    Syntax
    [Serializable]
    public struct CinemachinePhysicalLensPalette.Preset

    Fields

    FocalLength

    This is the camera focal length in mm

    Declaration
    [Tooltip("This is the camera focal length in mm")]
    [FormerlySerializedAs("m_FocalLength")]
    public float FocalLength
    Field Value
    Type Description
    float

    Name

    The name of the preset

    Declaration
    [Tooltip("Lens Name")]
    [FormerlySerializedAs("m_Name")]
    public string Name
    Field Value
    Type Description
    string

    PhysicalProperties

    Physical lens settings

    Declaration
    [Tooltip("Physical lens settings")]
    public LensSettings.PhysicalSettings PhysicalProperties
    Field Value
    Type Description
    LensSettings.PhysicalSettings
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