Class CinemachineTriggerAction.ActionSettings.TriggerEvent
Serializable parameterless game event
Implements
Inherited Members
UnityEventBase.ToString()
Namespace: Unity.Cinemachine
Assembly: Unity.Cinemachine.dll
Syntax
[Serializable]
public class CinemachineTriggerAction.ActionSettings.TriggerEvent : UnityEvent, ISerializationCallbackReceiver