Struct Cinemachine3OrbitRig.Settings
Settings to define the 3-orbit FreeLook rig using OrbitalFollow.
Inherited Members
Namespace: Unity.Cinemachine
Assembly: Unity.Cinemachine.dll
Syntax
[Serializable]
public struct Cinemachine3OrbitRig.Settings
Fields
Bottom
Value to take at the bottom of the axis range
Declaration
[Tooltip("Value to take at the bottom of the axis range")]
public Cinemachine3OrbitRig.Orbit Bottom
Field Value
Type | Description |
---|---|
Cinemachine3OrbitRig.Orbit |
Center
Value to take at the center of the axis range
Declaration
[Tooltip("Value to take at the center of the axis range")]
public Cinemachine3OrbitRig.Orbit Center
Field Value
Type | Description |
---|---|
Cinemachine3OrbitRig.Orbit |
SplineCurvature
Controls how taut is the line that connects the rigs' orbits, which determines final placement on the Y axis
Declaration
[Tooltip("Controls how taut is the line that connects the rigs' orbits, which determines final placement on the Y axis")]
[Range(0, 1)]
public float SplineCurvature
Field Value
Type | Description |
---|---|
float |
Top
Value to take at the top of the axis range
Declaration
[Tooltip("Value to take at the top of the axis range")]
public Cinemachine3OrbitRig.Orbit Top
Field Value
Type | Description |
---|---|
Cinemachine3OrbitRig.Orbit |
Properties
Default
Default orbit rig
Declaration
public static Cinemachine3OrbitRig.Settings Default { get; }
Property Value
Type | Description |
---|---|
Cinemachine3OrbitRig.Settings |