Struct CinemachineSplineDolly.DampingSettings
Settings for controlling damping
Inherited Members
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Serializable]
public struct CinemachineSplineDolly.DampingSettings
Fields
Name | Description |
---|---|
Angular | How aggressively the camera tries to maintain the desired rotation. This is only used if Camera Rotation is not Default. |
Enabled | Enables damping, which causes the camera to move gradually towards the desired spline position. |
Position | How aggressively the camera tries to maintain the offset along the x, y, or z directions in spline local space. Meaning: - x represents the axis that is perpendicular to the spline. Use this to smooth out imperfections in the path. This may move the camera off the spline. - y represents the axis that is defined by the spline-local up direction. Use this to smooth out imperfections in the path. This may move the camera off the spline. - z represents the axis that is parallel to the spline. This won't move the camera off the spline. Smaller numbers are more responsive. Larger numbers give a heavier more slowly responding camera. Using different settings per axis can yield a wide range of camera behaviors. |