Field Angular
How aggressively the camera tries to maintain the desired rotation. This is only used if Camera Rotation is not Default.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[RangeSlider(0, 20)]
[Tooltip("How aggressively the camera tries to maintain the desired rotation. This is only used if Camera Rotation is not Default.")]
public float Angular
Returns
| Type | Description |
|---|---|
| float |