Field m_Definition
The method by which the 'default heading' is calculated if recentering to target heading is enabled
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[FormerlySerializedAs("m_HeadingDefinition")]
[Tooltip("How 'forward' is defined. The camera will be placed by default behind the target. PositionDelta will consider 'forward' to be the direction in which the target is moving.")]
public CinemachineOrbitalTransposer.Heading.HeadingDefinition m_Definition
Returns
Type | Description |
---|---|
CinemachineOrbitalTransposer.Heading.HeadingDefinition |