docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Field m_Definition

    The method by which the 'default heading' is calculated if recentering to target heading is enabled

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [FormerlySerializedAs("m_HeadingDefinition")]
    [Tooltip("How 'forward' is defined.  The camera will be placed by default behind the target.  PositionDelta will consider 'forward' to be the direction in which the target is moving.")]
    public CinemachineOrbitalTransposer.Heading.HeadingDefinition m_Definition
    Returns
    Type Description
    CinemachineOrbitalTransposer.Heading.HeadingDefinition
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)