Class CinemachineMixerEventsBase
This is a base class for components that will generate mixer-specific events.
Inherited Members
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
public abstract class CinemachineMixerEventsBase : MonoBehaviour
Fields
Name | Description |
---|---|
BlendCreatedEvent | This event will fire whenever a blend is created in the root frame of this Brain. |
BlendFinishedEvent | This event will fire whenever a virtual camera finishes blending in. |
CameraActivatedEvent | This event will fire whenever a virtual camera goes live. |
CameraCutEvent | This event is fired when there is a camera cut. A camera cut is a camera activation with a zero-length blend. |
CameraDeactivatedEvent | This event will fire whenever a virtual stops being live. |
Methods
Name | Description |
---|---|
GetMixer() | Get the object being monitored. This is the object that will generate the events. |
InstallHandlers(ICinemachineMixer) | Install the event handlers. Call this from OnEnable(). |
UninstallHandlers() | Uninstall the event handlers. Call the from OnDisable(). |