Field BlendCreatedEvent
This event will fire whenever a blend is created in the root frame of this Brain.
The handler can modify any settings in the blend, except the cameras themselves.
Note: timeline tracks will not generate these events.
Namespace: Unity.Cinemachine
Assembly: solution.dll
Syntax
[Tooltip("This event will fire whenever a blend is created in the root frame of this Brain. The handler can modify any settings in the blend, except the cameras themselves. Note: timeline tracks will not generate these events.")]
public CinemachineCore.BlendEvent BlendCreatedEvent
Returns
| Type | Description |
|---|---|
| CinemachineCore.BlendEvent |