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    Field BlendCreatedEvent

    This event will fire whenever a blend is created in the root frame of this Brain.
    The handler can modify any settings in the blend, except the cameras themselves. Note: timeline tracks will not generate these events.

    Namespace: Unity.Cinemachine
    Assembly: solution.dll
    Syntax
    [Tooltip("This event will fire whenever a blend is created in the root frame of this Brain.  The handler can modify any settings in the blend, except the cameras themselves.  Note: timeline tracks will not generate these events.")]
    public CinemachineCore.BlendEvent BlendCreatedEvent
    Returns
    Type Description
    CinemachineCore.BlendEvent
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