Struct DisableCharacterDynamicContactsSystem.DisableCharacterDynamicContactsJob
Disables body pairs between dynamic characters and dynamic bodies
Inherited Members
Namespace: Unity.CharacterController
Syntax
[BurstCompile]
public struct DisableCharacterDynamicContactsJob : IContactsJob, IContactsJobBase
Fields
PhysicsWorld
The physics world that the characters belong to
Declaration
[ReadOnly]
public PhysicsWorld PhysicsWorld
Field Value
Type | Description |
---|---|
PhysicsWorld |
StoredKinematicCharacterDataLookup
Lookup for StoredKinematicCharacterData
Declaration
[ReadOnly]
public ComponentLookup<StoredKinematicCharacterData> StoredKinematicCharacterDataLookup
Field Value
Type | Description |
---|---|
ComponentLookup<StoredKinematicCharacterData> |