Enum FloatPrecision
Represents the floating point precision used for certain builtin operations e.g. sin/cos.
Namespace: Unity.Burst
Assembly: Unity.Burst.dll
Syntax
public enum FloatPrecision
Fields
Name | Description |
---|---|
High | Compute with an accuracy of 1 ULP - highly accurate, but increased runtime as a result, should not be required for most purposes. |
Low | Compute with an accuracy lower than or equal to Medium, with some range restrictions (defined per function). |
Medium | Compute with an accuracy of 3.5 ULP - considered acceptable accuracy for most tasks. |
Standard | Use the default target floating point precision - Medium. |