Class RunStepResult
Holds the result of the execution of a IRun
Implements
Inherited Members
Namespace: Unity.Build
Assembly: solution.dll
Syntax
public class RunStepResult : IDisposable
Properties
Name | Description |
---|---|
Build |
The Build |
Failed | Determine if the execution of the IRun |
Message | The message resulting from the execution of this IRun |
Run |
The running process resulting from running the IRun |
Run |
The IRun |
Succeeded | Determine if the execution of the IRun |
Methods
Name | Description |
---|---|
Dispose() | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |
Failure(Build |
Create a new instance of Run |
Log |
|
Success(Build |
Create a new instance of Run |
To |
Returns a string that represents the current object. |
Operators
Name | Description |
---|---|
implicit operator bool(Run |
Implicit conversion to bool. |