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    Class RunStepResult

    Holds the result of the execution of a IRunStep.

    Inheritance
    object
    RunStepResult
    Implements
    IDisposable
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Build
    Assembly: solution.dll
    Syntax
    public class RunStepResult : IDisposable

    Properties

    Name Description
    BuildSettings

    The BuildSettings used to run this IRunStep.

    Failed

    Determine if the execution of the IRunStep failed.

    Message

    The message resulting from the execution of this IRunStep.

    RunInstance

    The running process resulting from running the IRunStep.

    RunStep

    The IRunStep that was executed.

    Succeeded

    Determine if the execution of the IRunStep succeeded.

    Methods

    Name Description
    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    Failure(BuildSettings, IRunStep, string)

    Create a new instance of RunStepResult that represent a failed execution.

    LogResult()
    Success(BuildSettings, IRunStep, IRunInstance)

    Create a new instance of RunStepResult that represent a successful execution.

    ToString()

    Returns a string that represents the current object.

    Operators

    Name Description
    implicit operator bool(RunStepResult)

    Implicit conversion to bool.

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