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    Class LudiqComponent

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    LudiqComponent
    BoltComponent
    GraphComponent<TGraph, TGraphAsset>
    Variables
    Inherited Members
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(Boolean)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, Boolean)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
    Component.GetComponentsInChildren<T>(Boolean, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type, Boolean)
    Component.GetComponentInParent(Type)
    UnityEngine.Component.GetComponentInParent<T>(System.Boolean)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(Boolean)
    Component.GetComponentsInParent<T>(Boolean, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.CompareTag(String)
    Component.SendMessageUpwards(String, Object, SendMessageOptions)
    Component.SendMessageUpwards(String, Object)
    Component.SendMessageUpwards(String)
    Component.SendMessageUpwards(String, SendMessageOptions)
    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
    Component.SendMessage(String, SendMessageOptions)
    Component.BroadcastMessage(String, Object, SendMessageOptions)
    Component.BroadcastMessage(String, Object)
    Component.BroadcastMessage(String)
    Component.BroadcastMessage(String, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Component.rigidbody
    Component.rigidbody2D
    Component.camera
    Component.light
    Component.animation
    Component.constantForce
    Component.renderer
    Component.audio
    Component.networkView
    Component.collider
    Component.collider2D
    Component.hingeJoint
    Component.particleSystem
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.name
    Object.hideFlags
    Namespace: Ludiq
    Syntax
    public abstract class LudiqComponent : MonoBehaviour, ISerializationCallbackReceiver, ILudiqRootObject, ISupportsPrefabSerialization

    Fields

    _odinData

    Declaration
    [SerializeField]
    [DoNotSerialize]
    protected SerializationData _odinData
    Field Value
    Type Description
    Ludiq.OdinSerializer.SerializationData

    Methods

    OnAfterDeserialize()

    Declaration
    protected virtual void OnAfterDeserialize()

    OnAfterSerialize()

    Declaration
    protected virtual void OnAfterSerialize()

    OnBeforeDeserialize()

    Declaration
    protected virtual void OnBeforeDeserialize()

    OnBeforeSerialize()

    Declaration
    protected virtual void OnBeforeSerialize()

    ShowData()

    Declaration
    protected virtual void ShowData()

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
    Overrides
    Object.ToString()

    Explicit Interface Implementations

    ILudiqRootObject.OnAfterDeserialize()

    Declaration
    void ILudiqRootObject.OnAfterDeserialize()
    Implements
    ILudiqRootObject.OnAfterDeserialize()

    ILudiqRootObject.OnAfterSerialize()

    Declaration
    void ILudiqRootObject.OnAfterSerialize()
    Implements
    ILudiqRootObject.OnAfterSerialize()

    ILudiqRootObject.OnBeforeDeserialize()

    Declaration
    void ILudiqRootObject.OnBeforeDeserialize()
    Implements
    ILudiqRootObject.OnBeforeDeserialize()

    ILudiqRootObject.OnBeforeSerialize()

    Declaration
    void ILudiqRootObject.OnBeforeSerialize()
    Implements
    ILudiqRootObject.OnBeforeSerialize()

    ILudiqRootObject.ShowData()

    Declaration
    void ILudiqRootObject.ShowData()
    Implements
    ILudiqRootObject.ShowData()

    ISerializationCallbackReceiver.OnAfterDeserialize()

    Declaration
    void ISerializationCallbackReceiver.OnAfterDeserialize()
    Implements
    ISerializationCallbackReceiver.OnAfterDeserialize()

    ISerializationCallbackReceiver.OnBeforeSerialize()

    Declaration
    void ISerializationCallbackReceiver.OnBeforeSerialize()
    Implements
    ISerializationCallbackReceiver.OnBeforeSerialize()

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    EditorUnityObjectUtility.GetPrefabDefinition(Object)
    EditorUnityObjectUtility.IsPrefabInstance(Object)
    EditorUnityObjectUtility.IsPrefabDefinition(Object)
    EditorUnityObjectUtility.IsConnectedPrefabInstance(Object)
    EditorUnityObjectUtility.IsDisconnectedPrefabInstance(Object)
    EditorUnityObjectUtility.IsSceneBound(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref SerializationData, DataFormat)
    ComponentHolderProtocol.IsComponentHolder(Object)
    ComponentHolderProtocol.AsGameObject(Object)
    ComponentHolderProtocol.GameObject(Object)
    ComponentHolderProtocol.GetOrAddComponent<T>(Object)
    ComponentHolderProtocol.GetOrAddComponent(Object, Type)
    ComponentHolderProtocol.AddComponent<T>(Object)
    ComponentHolderProtocol.AddComponent(Object, Type)
    ComponentHolderProtocol.GetComponent<T>(Object)
    ComponentHolderProtocol.GetComponent(Object, Type)
    ComponentHolderProtocol.GetComponentInChildren(Object, Type, Boolean)
    ComponentHolderProtocol.GetComponentInChildren(Object, Type)
    ComponentHolderProtocol.GetComponentInChildren<T>(Object)
    ComponentHolderProtocol.GetComponentInChildren<T>(Object, Boolean)
    ComponentHolderProtocol.GetComponentInParent(Object, Type)
    ComponentHolderProtocol.GetComponentInParent<T>(Object)
    ComponentHolderProtocol.GetComponents(Object, Type)
    ComponentHolderProtocol.GetComponents<T>(Object)
    ComponentHolderProtocol.GetComponents(Object, Type, List<Component>)
    ComponentHolderProtocol.GetComponents<T>(Object, List<T>)
    ComponentHolderProtocol.GetComponentsInChildren(Object, Type)
    ComponentHolderProtocol.GetComponentsInChildren(Object, Type, Boolean)
    ComponentHolderProtocol.GetComponentsInChildren<T>(Object, Boolean)
    ComponentHolderProtocol.GetComponentsInChildren<T>(Object, Boolean, List<T>)
    ComponentHolderProtocol.GetComponentsInChildren<T>(Object)
    ComponentHolderProtocol.GetComponentsInChildren<T>(Object, List<T>)
    ComponentHolderProtocol.GetComponentsInParent(Object, Type)
    ComponentHolderProtocol.GetComponentsInParent(Object, Type, Boolean)
    ComponentHolderProtocol.GetComponentsInParent<T>(Object, Boolean, List<T>)
    ComponentHolderProtocol.GetComponentsInParent<T>(Object, Boolean)
    ComponentHolderProtocol.GetComponentsInParent<T>(Object)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsDestroyed(Object)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.IsUnityNullSafe(Object)
    UnityObjectUtility.GetInstanceIDSafe(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    UnityObjectUtility.ToSafeString(Object)
    UnityObjectUtility.AsUnityNull<T>(T)
    UnityObjectUtility.IsHidden(Object)
    Icons.Icon(Object)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    BoltComponentHolderProtocol.AddBoltComponent(Object, BoltClass)
    BoltComponentHolderProtocol.GetBoltComponent(Object, BoltClass)
    BoltComponentHolderProtocol.GetOrAddBoltComponent(Object, BoltClass)
    BoltComponentHolderProtocol.GetBoltComponentInChildren(Object, BoltClass, Boolean)
    BoltComponentHolderProtocol.GetBoltComponentInParent(Object, BoltClass, Boolean)
    BoltComponentHolderProtocol.GetBoltComponents(Object, BoltClass)
    BoltComponentHolderProtocol.GetBoltComponents(Object, BoltClass, List<BoltComponent>)
    BoltComponentHolderProtocol.GetBoltComponentsInParent(Object, BoltClass, Boolean)
    BoltComponentHolderProtocol.GetBoltComponentsInParent(Object, BoltClass, List<BoltComponent>, Boolean)
    BoltComponentHolderProtocol.GetBoltComponentsInChildren(Object, BoltClass, Boolean)
    BoltComponentHolderProtocol.GetBoltComponentsInChildren(Object, BoltClass, List<BoltComponent>, Boolean)
    HybridComponentHolderProtocol.AddHybridComponent(Object, HybridType)
    HybridComponentHolderProtocol.GetHybridComponent(Object, HybridType)
    HybridComponentHolderProtocol.GetOrAddHybridComponent(Object, HybridType)
    HybridComponentHolderProtocol.GetHybridComponentInChildren(Object, HybridType, Boolean)
    HybridComponentHolderProtocol.GetHybridComponentInParent(Object, HybridType, Boolean)
    HybridComponentHolderProtocol.GetHybridComponents(Object, HybridType)
    HybridComponentHolderProtocol.GetHybridComponents(Object, HybridType, List<Component>)
    HybridComponentHolderProtocol.GetHybridComponentsInParent(Object, HybridType, Boolean)
    HybridComponentHolderProtocol.GetHybridComponentsInParent(Object, HybridType, List<Component>, Boolean)
    HybridComponentHolderProtocol.GetHybridComponentsInChildren(Object, HybridType, Boolean)
    HybridComponentHolderProtocol.GetHybridComponentsInChildren(Object, HybridType, List<Component>, Boolean)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    GeneratedComponentHolderProtocol.AddGeneratedComponent<T>(Object)
    GeneratedComponentHolderProtocol.GetGeneratedComponent<T>(Object)
    GeneratedComponentHolderProtocol.GetOrAddGeneratedComponent<T>(Object)
    GeneratedComponentHolderProtocol.GetGeneratedComponentInChildren<T>(Object, Boolean)
    GeneratedComponentHolderProtocol.GetGeneratedComponentInParent<T>(Object, Boolean)
    GeneratedComponentHolderProtocol.GetGeneratedComponents<T>(Object)
    GeneratedComponentHolderProtocol.GetGeneratedComponents<T>(Object, List<T>)
    GeneratedComponentHolderProtocol.GetGeneratedComponentsInParent<T>(Object, Boolean)
    GeneratedComponentHolderProtocol.GetGeneratedComponentsInParent<T>(Object, List<T>, Boolean)
    GeneratedComponentHolderProtocol.GetGeneratedComponentsInChildren<T>(Object, Boolean)
    GeneratedComponentHolderProtocol.GetGeneratedComponentsInChildren<T>(Object, List<T>, Boolean)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
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