Class StateGraphAsset
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: Ludiq.Bolt
Syntax
[Obsolete("Use the new class system to create class assets.")]
[RenamedFrom("Bolt.StateMacro")]
[RenamedFrom("Ludiq.Bolt.StateMacro")]
public sealed class StateGraphAsset : GraphAsset<LegacyStateGraph>, ILudiqRootObject, IGraphAsset, IGraphRoot, IGraphParent, IGraphRootSerializer, ISerializationDependency, ISerializationCallbackReceiver, INotifyPropertyChanged
Methods
ShowData()
Declaration
[ContextMenu("Show Data...")]
protected override void ShowData()