Class EventAction
Event actions are used to send and receive event messages.
Inherited Members
Namespace: Unity.Behavior
Assembly: Unity.Behavior.dll
Syntax
public abstract class EventAction : Action
Fields
ChannelVariable
The event channel variable.
Declaration
[SerializeReference]
public BlackboardVariable ChannelVariable
Field Value
Type | Description |
---|---|
Blackboard |
Properties
EventChannel
A reference to the event channel.
Declaration
public EventChannelBase EventChannel { get; }
Property Value
Type | Description |
---|---|
Event |