Namespace Unity.AI.Planner
Classes
PlannerSystem
A system which governs the exploration of a planning domain state space by extending a policy graph
PolicyGraphUpdateSystem
A system which extends a policy graph given newly explored actions and newly reached states
Structs
ActionContext
Planner context for an action that is provided to an operational action (e.g. IOperationalAction)
Bool
Blittable replacement for bool in ECS structs
Interfaces
IPolicyGraph
Interface for the policy graph
Enums
Bool.BoolValue
Enum defining possible values: true or false