Class PlannerSystem
A system which governs the exploration of a planning domain state space by extending a policy graph
Inheritance
System.Object
PlannerSystem
Namespace: Unity.AI.Planner
Syntax
public sealed class PlannerSystem : ComponentSystem
Methods
Initialize(World)
Initializes the planner system for the given world (usually a single domain)
Declaration
public static PlannerSystem Initialize(World world)
Parameters
Type | Name | Description |
---|---|---|
World | world | The world governing this component system |
Returns
Type | Description |
---|---|
PlannerSystem | Returns the initialized PlannerSystem |
OnUpdate()
Declaration
protected override void OnUpdate()