Class InputRule
Base class for rules that provide input asset paths.
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: AutoGroupGenerator
Assembly: Unity.AutoGroupGenerator.Editor.dll
Syntax
public abstract class InputRule : ScriptableObject
Methods
| Name | Description |
|---|---|
| GetIncludedAssets() | Returns the set of asset paths that this rule includes. |