Class AddressableAssetsBundleBuildParameters
Custom bundle parameter container that provides custom compression settings per bundle.
Inherited Members
BuildParameters.NonRecursiveDependencies
Namespace: UnityEditor.AddressableAssets.Build.DataBuilders
Assembly: solution.dll
Syntax
public class AddressableAssetsBundleBuildParameters : BundleBuildParameters, IBundleBuildParameters, IBuildParameters, IContextObject
Constructors
Name | Description |
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AddressableAssetsBundleBuildParameters(AddressableAssetSettings, Dictionary<string, string>, BuildTarget, BuildTargetGroup, string) | Create a AddressableAssetsBundleBuildParameters with data needed to determine the correct compression per bundle. |
Methods
Name | Description |
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GetCompressionForIdentifier(string) | Get the compressions settings for the specified asset bundle. |